Daily Punch 8-28-20 COME AT ME! Barbarian Feat for Pathfinder 2nd Ed

Tinkering lately in the lab with barbarians, so what do you think of this one? Instead of threatening an area, what if you made everyone hit you?

COME AT ME! [ONE ACTION] FEAT 2

Barbarian Rage Stance

Trigger A foe within reach attacks a target who is not you.

As a reaction, make a melee Strike against the triggering creature. This Strike doesn’t count toward your multiple attack penalty, and your multiple attack penalty doesn’t apply to this Strike.

Thoughts?

Daily Punch 8-27-20 Brittle Bones negative quality for Shadowrun 6e

Let’s switch it up a bit and hit Shadowrun 6e.

Brittle Bones
Your body just can’t take a hit. From a slap to a slug, you can hear more than feel each hit you take.
• Bonus: 10 Karma
• Game Effect: When you take any amount of damage, increase the damage by 1 box.

Thoughts?

Daily Punch 8-27-20 Sturdy feat for DnD 5e

Had it for Pathfinder, so how about for DnD?

Sturdy

Prerequisite: barbarian
You we’re always just built thick. Gain the following benefits:

  • Increase your Constitution by 1, to a maximum of 20.
  • You increase your maximum hit points by 2 hit points for every level of barbarian you currently possess, and you increase your maximum hit points by 2 level you gain in barbarian in the future.

Thoughts?

Daily Punch 8-25-20 Thrill of Battle barbarian feat for Pathfinder 2nd Ed

Had a discussion, and an idea that might be fun.

THRILL OF BATTLE [REACTION] FEAT 12

Barbarian Concentrate Rage

Prerequisite(s) Renewed Vigor

Violence fuels you more than anything else.

When make an attack and hit, once per turn as a reaction, you can use your renewed vigor ability. If you critically hit, double the number of temporary hit points you gain.

Thoughts?

Daily Punch 8-21-20 Improved Great Weapon Fighting feat for DnD 5e

Keeping this trend alive

Improved Great Weapon Fighting

Prerequisite(s): great weapon fighting fighter style

The best defense is to hit even harder. You gain the following benefit:

  • Increase your Constitution or Strength by one, to a maximum of 20.
  • When an roll a 1, 2, or 3 on the damage die for a two handed weapon,  reroll that die.  If any reroll granted by this or your fighting style is a 1, that die counts as a 2.

Thoughts?