Month: October 2022
Daily Punch 10-28-22 Elixir of Regeneration alchemical elixir for Pathfinder 2nd Ed
Had an idea and I think it will be a fun one!
Elixir of Regeneration Item 1+
Alchemical Consumable Elixir Healing
Usage held in 1 hand; Bulk L
Activate Interact
Elixirs of Regeneration enhances the natural healing abilities of a target for 10 minutes. Upon drinking this elixir, you gain fast healing for 10 minutes while you are alive.
Elixir of Regeneration (Minor)Item 1
Price 3 gp
You gain fast healing 2 for 10 minutes.
Elixir of Regeneration (Lesser)Item 5
Price 30 gp
You gain fast healing 4 for 10 minutes.
Elixir of Regeneration (Moderate)Item 9
Price 150 gp
You gain fast healing 6 for 10 minutes.
Elixir of Regeneration (Greater)Item 13
Price 600 gp
You gain fast healing 8 for 10 minutes.
Elixir of Regeneration (Major)Item 15
Price 1,300 gp
You gain fast healing 10 for 10 minutes.
Elixir of Regeneration (True)Item 19
Price 8,000 gp
You gain fast healing 12 for 10 minutes.
Thoughts?
Daily Punch 10-27-22 Tragic Return spell for Call of Cthulhu 7th Ed
Ok, one more to make all the loose ends tie up.
Tragic Return
Cost: 24 magic points; 2D10 Sanity points, 10 POW
Casting time: 24 hour
This spell allows a mortal to begin to reverse a tragic event but always at great cost. The spell requires much from he caster, but the bodies of those affected by a massive loss of live must mostly be whole. These unfortunate souls are brough back as zombies with limited memories of their old life but extreme memories of their violent ends results in them being driven insane.
Alternative names: Familiar return, Mass Resurrection
Thoughts?
Daily Punch 10-26-22 Return to Life spell for Call of Cthulhu 7th Ed
time to finish of these ideas!
Return to Life
Cost: 10 magic points; 1D10 Sanity points
Casting time: one hour
A ghoul that changed from a zombie must have first created through a separate evolve ghoul ritual and feed a freshly killed human within a day of its death. Once the spell is complete and the ghoul feed, the ghoul violently shake and rots off its outer layers resulting its the person the zombie was created from emerging as a blood covered mess. The human will be completely health however, but over time will develop odd ticks and mannerisms as the underlying person slowly becomes an aspect of Yog-Sothoth. Watching this transformation requires a sanity check (2/1d10) by anyone who did not cast the spell.
Alternative names: The Grand Change, At Promised Gift, Aspect of Creation
Thoughts?
Ring Side Report-Board Game Review of Unluckables!
Daily Punch 10-25-22 Eternal Tablet tome for Call of Cthulhu 7th Ed
I have an idea for something new and fun. Let’s throw this up to the players!
Eternal Tablet
English, by unkown author found in 1926
This tablet was found in a mine in 1926. the author is unknow, but the most remarkable fact is this two sided stone tablet never shows the same text. Each time the tablet is turned over, a new page of text is seen on the tablet reveling more debauchery and horrible knowledge with each revolution of the tablet.
France. Only one copy is known to exist and it has been lost since 1933.
Sanity Loss: 1D10
Cthulhu Mythos: +4/+8 percentiles
Mythos Rating: 30
Study: 20 weeks
Suggested Spells: create zombie, Contact Ghoul, fist of Fist of Yog-Sothoth, Shriveling, Enchant Sacrificial Dagger, evolve ghoul, contact Yog-Sothoth, return to life
Daily Punch 10-24-22 Evolve Ghoul spell for Call of Cthulhu 7th Ed.
Time to build on some ideas!
Evolve Ghoul
Cost: 6 magic points; 2D6 Sanity points
Casting time: one hour
A zombie must have first created through a separate ritual and feed a freshly killed human within a day. Once the spell is complete and the zombie feed, the zombie will enter a torpor where it will begin to violently shake, distend, and tearing flesh as it elongates and transforms into a ghoul with the whole process closely related to a the process of becoming a werewolf. It will gain all statistics of a ghoul and retain more memories of its past life. Watching this transformation requires a sanity check (2/1d10) by anyone who did not cast the spell.
Alternative names: Ritual of the Awakening Mind, Undead Communion, Food of the Undead Gods
Ring Side Report-Board Game Review of BattleTech A Game of Armored Combat
Daily Punch 10-20-22 Random Rending rogue feat for Pathfinder 2e
Let’s keep building of this weeks idea!
Random Rending Feat 6
Rogue
Prerequisites sneak attack 2d6
Sometimes, when you stick them, you can really make it hurt! Once per turn, when you deal sneak attack damage two of your sneak attack dice have the same value, roll an additional sneak attack die of that value and add it to the damage.
Thoughts?
Ring Side Report- Preview of The Golden Age of Khares
Product– The Golden Age of Khares
System- Low Fantasy Gaming
Producer– Moose Lodge Games
Price– Kickstarter now! Check here! https://www.kickstarter.com/projects/mooselodgegames/the-golden-age-of-khares
TL; DR-Solid Bronze Age Fun. 93%

Basics– Let’s go old school OLD SCHOOL! The Golden Age of Khares is a bronze age gaming supplement for Low Fantasy Gaming, a hybrid system midway between DnD 5e and OSR games like DCCRPG. This focuses on much older tech and sword and sorcery in a long lost era.
Mechanics or Crunch– How much you like this game depends on how much you like Low Fantasy Gaming. I love DCC and DnD, so this is a solid addition to that niche! You have new classes that fit the Conan-esc mold with bizarre monsters to make the world feel like an old 70s sword and sorcery movie or book. There are also well done tables to help you randomly get treasure to players, to help you move the game along swiftly, and new areas to expand into like boxing and melee tournaments. Lastly there are rules for massive dungeon creation for all kinds of fun dungeon crawling shenanigans. That is decidedly old school. Solid new crunch here for your Low Fantasy Game! 5/5
Theme or Fluff– How much you like this book again depends on something else-do you like the bronze age? Not standard European fantasy, but more people long ago dealing with horrible monsters of antiquity and vast empires of slaves where it was just the might of your blade or the strength of your spells to uphold right? Me? I’m down for this. I’m looking forward to making a random dungeon and throwing players into it. I do want to know more about this world, but the creatures next goal is to make a world book to help fill in the fluff of the world. 4.5/5
Execution– My kickstarter preview edition is well done. Solid art, solid layout, and solid tables all lead me to be able to read this quickly and move forward fast. The simple book is free, so I love that. The good book is $15 for google drive access, and the better book is $20. Those are not bad prices for a supplement. I would like to know if it’s hyperlinked, but as of now, I like everything I see here. 4.5/5
Summary– The best part of doing these reviews is learning new things. I had no idea that Low Fantasy Gaming existed before this project. It’s honestly a great system that will get its own review one day. And then I learned about this project. It has solid mechanics to add to Low Fantasy gaming. It’s got solid new art, and it’s laid out well and starts to build a world that I can sink my teeth into. I do want a bit more, but that problem comes because this is a small team. And, it’s a good problem because when your project is solid enough to interest me I want more of it, that indicates that you got quality work here! 93%