Daily Punch 3-13-19 BANE M1 mystic spell for Starfinder

If you have bless in Starfinder, you need …..

BANE M1

School enchantment (compulsion)

Casting Time 1 standard action

Range 50 ft.

Area The caster and all allies within a 50-ft. burst, centered on the caster

Duration 1 min./level

Saving Throw Will negates; Spell Resistance yes

You chanel pure doubt into your enemies. Each affected creature taks a -2 moral penalty to attack rolls and saving throws against fear effects.

Bane dispels and counters bless.

Thoughts?

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Daily Punch 3-14-19 BLESS M1 spell for Starfinder

I love clerics in DnD and standard procedure is bless first round. WHY BLESS IN STARFINDER! So, I’m making it!

BLESS M1

School enchantment (compulsion)

Casting Time 1 standard action

Range 50 ft.

Area The caster and all allies within a 50-ft. burst, centered on the caster

Duration 1 min./level

Saving Throw none; Spell Resistance yes(harmless)

This spells fills your allies with courage. Each ally gains a +2 moral bonus to attack rolls and saving throws against fear effects.

Bless dispels and counters bane.

Thoughts?

Daily Punch 3-11-19 INDUCE AFFLICTION M3 spell for Starfinder

Why can you cure a disease, but not inflect one?

 

INDUCE AFFLICTION M3

School necromancy

Casting Time 1 standard action

Range touch

Targets one living creature

Duration permanent

Saving Throw Fortitude negates; Spell Resistance yes

You pour raw necrotic energy into a target forging disease particles in the creature.  If the target fails its saving throw, it is affected by a mental of physical disease you choose with a save DC equal to your current spell save DC or lower.  The disease progresses as normal and can be removed as normal.

If you target a creature who is already afflicted by a disease, the creature must instead immediately succeed on a Fortitude saving throw or worsen one step on the condition track of the disease.  This saving throw does not count for their successes needed to end the condition nor does it count for their daily saving throw against the condition.

 

 

Thoughts?

Daily Punch 2-28-18 Dreadnought Soldier Fighting Style for Starfinder

 

Alright, let’s get make a soldier Fighting Style.  I like heavy armor and hurting people, so here is a semi-fighter berserker.

 

 

Dreadnought

You are a wall of force.  You use heavy weapons and heavy armor to simply smash through everything around you.  Pain fuels your as much as the quest for glory

Unstoppable (Ex) 1st Level

When you are wearing heavy or power armor, remove any negative adjustments you have to speed.

Indomitable (Ex) 5th Level

Starting at 5th level,  you  you gain damage reduction to all damage equal to 1/2 your level minimum 2 .  If another effect give your DR, you add this damage reduction to the effect..

Relentless (Ex) 9th Level

If you take damage equal to your level in a round, you gain a +4 bonus to all attacks made the next round.

Armorer(Ex) 13th Level

You build and rebuild your weapons of war.  Your EAC and KAC increase by a +4 moral bonus.

Fuel to the Fire Within (Ex) 17th Level

You can pour all the anger of the last round into a single swing or shot.  Make a single attack as a full round action.  If you succeed, you add the total damage you would have taking including damage reduced by your indomitable ability that you took from the end of your last round to the start of this round, including effects that occur at the start of your turn, to that attack’s damage.

Daily Punch 2-26-19 Captain Training feat for Starfinder

Let’s do what the Captain Says! Here is a feat for Starfinder!

 

Captain Training

You know exactly what to do to get what you ant out of your crew.

Prerequisites: Diplomacy 5 ranks, Intimidate 5 ranks.

Benefit: When you take demand or encourage action, you increase the bonus your crew gets by +4.  When you take the Orders or Moving Speech action, you gain a +4 to your check to succeed on that action.

 

Thoughts?