Daily Punch 6-22-22 Cross-Species Communication feat for Starfinder

Let’s go make friends!

Cross-Species Communication

Making friends anywhere you go!

Prerequisites: Diplomacy 5 ranks

Benefit: If you do not share a language with a creature, you can still make a diplomacy check with no penalty. You can not communicate complex ideas but ideas of friendly and general help can be communicated with ease.

Thoughts?

Daily Punch 6-20-22 Overwatch(Combat) feat for Starfinder

I saw a different version of this, but I feel we can do better!

Overwatch(Combat)

You’ll be watching, always watching

Benefit: When you ready an action in combat, you gain +2 circumstance bonus when the readied action is triggered. If readied action causes damage, deal an additional damage equal to 1 per 4 levels, rounded down, .

thoughts?

Daily Punch 6-14-22 Focused Fire (Combat) feat for Starfinder

Something I LOVE from Call of Cthulhu is if a target has to dodge multiple times in a turn, it gets harder and harder until its impossible. Let’s make this happen in Starfinder!

Focused Fire (Combat)

You tell your allies to give it all they got at one weak point in the enemies defenses.

Prerequisites: Base attack bonus +5.

Benefit: As a swift action, choose an enemy and either KAC, EAC, reflex saves, fortitude saves, or will save. From the start of your turn to the end of your next turn, each time an attack is made against that defense past the first the attack gains a cumulative +1 circumstance bonus to that attack, or if a save is chosen, the enemy has a gains a cumulative -1 penalty past the first save.

Thoughts?

Daily Punch 6-1-22 GRENADE PUNCH[COMBAT] feat for Starfinder

I had a player decide he REALLY wanted to play with fire!

Grenade Punch(Combat)

Prerequisites: Grenade Proficiency, base attack bonus +7
Move like a butterfly, sting like a bomb.

Benefit: When you make an unarmed melee attack, you can pull a grenade from an available location like drawing a weapon and stick it to the target of the melee attack on a hit. The target will not receive a reflex saving throw to avoid damage and effects, and it will the the only target dealt damage and effects of the grenade.

Thoughts?

Daily Punch 5-31-22 Spirit Strike M0 spell for Starfinder

One last time for our Starfinder Mystics!

Spirit Strike

Classes Mystic 0
School evocation (force)
Casting Time 1 standard action
Range touch
Targets one creature or object
Duration instantaneous
Saving Throw none; Spell Resistance yes

Description

Your faith bring force a solid representation of your connections will to assault your enemies in the form of a melee weapon, requiring a melee attack against the target’s EAC. If your attack hits, the spirit weapon deals 1d8 damage to your target.

Casting this spell doesn’t provoke attacks of opportunity.

Daily Punch 5-24-22 Anklet of Meals hybrid item for Starfinder

I want some MREs that I can self reproduce in a bag of holding!

Anklet of Meals

Level 5; Price 3,050; Bulk L

Description

This anklet fits snuggly around one leg. With one charge, the device utilizes a null space chamber and nanobots to produce a meals of one pound of food with 16 ounces of fresh water three times per day for up to one month with cutlery and containers provided. The cutler and containers are reabsorbed by the device after completion of the meal. You can use a comm to communicate with the device to choose what meal is made next.

Daily Punch 5-12-22 Lesser Protection M1-6 mystic spell for Starfinder

Ok, one last version of this one.

Lesser Protection

Classes Mystic 1-6
School abjuration (force)
Casting Time 1 standard action
Range touch
Duration 10 minutes/level

Description

The target in enveloped in a warm, protective glow gain damage resistance depending on the level of the spell cast.

1st: When you cast lesser protection as a 1st level spell, the target gains DR 2.

2nd: When you cast lesser protection as a 2nd level spell, the target gains DR 4.

3rd: When you cast lesser protection as a 3rd level spell, the target gains DR 6.

4th: When you cast lesser protection as a 4th level spell, the target gains DR 8.

5th: When you cast lesser protection as a 5th level spell, the target gains DR 10.

6th: When you cast lesser protection as a 6th level spell, the target gains DR 12.

Daily Punch 4-26-22 Major Eldritch Might feat for Starfinder

Let’s go to full power!

Major Eldritch Might


Power up!

Prerequisites: Key ability score 17, caster level 16th, 16 levels in a class with a class spell list, eldritch might

Benefit: Choose one 0-level spell you have associated with eldritch might. When you deal damage with that spell, increase the damage by your level. This replaces the damage bonus from eldritch might.

Special: For every 3 levels by which your caster level exceeds 12th, you can take this feat an additional time and choose a different spell as the target that also is associated with eldritch might.

Thoughts?

Daily Punch 4-25-22 Eldritch Might feat for Starfinder

I want viable cantrips post level 1.  Let’s work on that

Eldritch Might


You can’t beat the classics.

Prerequisites: Key ability score 15, caster level 6th, 6 levels in a class with a class spell list.

Benefit: Choose one 0-level spell you have that deals damage. When you deal damage with that spell, increase the damage by 1/2 your level.

Special: For every 3 levels by which your caster level exceeds 6th, you can take this feat an additional time and choose a different spell as the target.