Daily Punch 4-23-13

How about a feat for DnD Next?-


Group Stealth-Feat

Your group has spent many hours training to be a ghost on on the beeze

Benefit:  For ever other person in your party with this feat, gain a +1 competency bonus to stealth checks.



Daily Punch 4-22-13

How about a pathfinder feat-


Preparation-Feat-You may take up to 4 hours of preparation and spend 10 gp for materials to prepare for an event in game.  This event can range from a fight to an ambush.  When you do, you gain a +2 preparation  for the first round of the event on all d20 rolls.  This bonus drops to +1 on the second round, and is lost by the third round.



Daily punch 4-19-13

More DND next feat madness!
Arcane Feat
You throw all you have into this spell at the expense of accuracy
Benefit: you may reduce the DC if your spell by up to three.  Increase the number of dice rolled for this attack.  Effects that reduce damage by have or more on a miss now cause the spell to completely miss.  You may not apply this to effects that automatically hit

Daily Punch 4-17-13

Been reading some DnD Next how about a feat?


Focused Spell-casting

Arcane Feat

You forgo damage to prevent your target from escaping the force of your spell.

Benefit:  When you cast a spell, you may reduce the number of damage dice by up to three dice to increase the DC of the spell by the same amount.



Daily punch 4-16-13

How about a pathfinder trait?

Common Cause-trait-your common ground with your team fuels you when you need it-once per day you may invoke a common aspect of the party. This may be a common religion, nation of origin ect. When you do, for all people who share this common aspect, gain a bonus to a single d20 roll.