Daily Punch 4-14-21 Inspiring Rest Envoy Improvisation for Starfinder

Ok, one more for Starfinder.

Inspiring Rest(Ex) [language-dependent, mind-affecting, sense-dependent]

You can inspire you and your allies during a full day rest. If you and your allies within 30 feet spend a full day resting, doing no strenuous activity, casting no spells, nor making any checks, you gain a +1 moral bonus to attacks, skill checks, and saves for 24 hours or until you lose your stamina points.

At 6th level, you can spend 1 Resolve Point to increase to bonus to +2.


Daily Punch 4-13-21 Song of Rest Bard feat for Pathfinder 2nd Ed

Song of Rest Feat 2

Bard Song

You know how to help people unwind. If you play this song while you and up to seven other people rest for a full 24 hours and you do not perform any strenuous action, cast any spells, nor perform any action that requires a skill check, you and your audience gain a +1 status bonus to all attacks and skill checks for 24 hours or until you gain the wounded condition.

Thoughts? What do people think about being bolstered on the first day of a journey?

Daily Punch 4-13-21 Restful feat for DnD 5e

I don’t see many uses for downtime days. Would you spend them for a benefit?


Sometimes you just got to relax. If you spend one complete day resting with no major physical activity such as fighting, no skill checks, nor casting any spells you gain a +1 bonus to checks, skills, and saves for 1 day or until you are reduced to zero hit points. Up to five other creatures can vacation with you and gain the benefit, but they must also do no activities as well.

Thoughts? Is this a given? Is this too OP? Is it something you already do without a feat?

Daily Punch 4-9-21 Mental Resolve feat for DnD 5e

Let’s push through the pain!

Mental Resolve

Push through the pain! Three times per day, when an effect would cause you to no longer be able to perform actions such as confusion, being rendered unconscious, or losing control such as being dominated, you delay the start of the effect for one turn. If you damage the caster or creature who made the effect within that round, that must make a concentration check to maintain the effect or spell possibly ending the effect before it begins. If the effect is not ended after the delayed turn, the effect starts as normal.


Ring Side Report-RPG Review of Planet Apocalypse

Product– Planet Apocalypse

System- Dungeons and Dragons 5e

Producer– Petersen Games

Price– not out yet but will be here https://petersengames.com/planet-apocalypse/#info-tabs|1 


Basics–   Time to be the only thing they fear!  Planet Apocalypse  is a DND 5e source book not for the faint of heart! This is a MASSIVE change from the other Petersen games I have played as this is straight up gore horror of the damned.  Worst parts of the Bible, rivers of blood, dogs and cats living together, mass hysteria!  Let’s dig into this foul tome.

Mechanics or Crunch– This book has a lot, but is missing just a few things.  This game is ALL about killing horrors from hell.  There is no subtlety here and it shows in every horrible thing here. The characters are hard scrabble wasteland survivors trying to eke out a life among the fiends from the pit.  There are feats, spells, and some class options, but I kind of wish each class got some love with its own class options.  The math of all the monsters work out and MAN are there a lot of monsters here.  This is a one stop shop for a game like the old world books.  It’s a solid book, but I want a bit more for all the characters to really make this the total package.   4.5/5

Theme or Fluff– You will not feel safe reading this book.  This is not a book you sit around in a cozy blanket with cocoa on a winter night.  This is a book you read and feel like the shadows are watching you and you better not mess up the circle or you will be dragged somewhere where death will be a mercy.  This book is full of well done, horrific art.  The world is BRUTAL as you have just absolute monstrosities on every other page doing horror to the poor people of this world.  You get to be the hero they need.  And considering Sandy Peterson wrote Doom levels, this is Doom in DnD.  If you were not challenged, horrified, or nauseated enough by the last expansion to Doom Eternal, this is the source book you need to fill that Demon killing itch.   5/5

Execution–  PDF?  YEP!  Hyperlinked? YES!  This is a solid book that is well written, well laid out, and reads easily.  I know that is a common refrain from me, but that’s what I want in a book!  It’s also OVER 350 pages!  This is a single serving world that with the DnD base book is a game you can start playing today!  There are even some adventures that wet your whistle and show you how Sandy wanted you to play this game.  Easy to read, hyperlinked, well laid out, and a solid intro adventure are all the things I want in a world book. 5/5

Summary–  This is the most vile thing I have ever seen from Petersen Games, and I can’t wait for more.  As a God fearing Christian, this is the vision of hell I was told about in the most twisted Sunday sermons I have ever seen and now you can be the hero to push back those horrors.  This is NOT for games where you want to save the princess from the Orcs and have tea with the Orc bandit afterwards.  If you want to plunge headlong into hell itself, rip Baphomet’s jaw off, possibly have your friends get ripped apart in front of you along the way, and end the demonic invasion, then this is the game for you!    97%

Daily Punch 4-6-21 Energy Exchange T1 spell for Starfinder

There are some awesome guns in starfinder, but I want to be able to change my damage on the fly!


School transmutation

Casting Time 1 standard action

Range touch

Targets one weapon

Duration 1 minute/level (D)

Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

You change the damage the weapon deals (acid, cold, electricity, fire, or sonic) to a different energy type (acid, cold, electricity, fire, or sonic) for the duration of the spell. All other effects of the weapon are not changed. this can be applied to explosives, but the spell ends after the device explodes and deals damage.


Daily Punch 4-2-21 Focus feat for Starfinder

Ok, one more RPG for this idea.


You’ve learned your time to do better.

Prerequisite(s): 3 ranks in a skill of your choice.

Benefit(s): If you perform a skill check with the chosen feat as a full round action instead of an action, you gain a circumstance bonus to the check equal to 1/3 your level.

Special: You can take this feat multiple times. Its effects don’t stack. Each time you take this feat, it applies to a new skill.