Daily Punch 1-15-19 Eurytus’ bow spell for DnD 5e

Todays spell for the wizard!

 

Eurytus’ bow

1st-level conjuration

Casting Time: bonus action
Range: Self
Components: V, S, M (a shard of pottery)
Duration: 1 minute

This spell creates a floating wooden bow or crossbow that moves with you and stays within 5 feet of you.  The bow operates as normal, requiring an action to use, but the bow will conjure an arrow as part of the action to fire the weapon.  The action that fires the weapon does not require you to use your hands, and you use your spellcasting attack modifier for the attack.  The weapon does damage as a non-magic bow.  The bow can be attack as normal and for all purposes is a normal wooden bow for targeting, hit points, AC, and damage.

 

 

Thoughts?

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Daily Punch 1-10-19 Lying Corpse spell for Pathfinder Playtest

Ok ok, one more version of this spell!

 

Lying Corpse

SPELL 5
Illusion Casting 10 minutes (Material, Somatic, Verbal)
Range 10 feet; Targets all targets in range
Duration 10 minutes
You cast a spell that appears to be talking corpse in all forms except you control what the corpse says. Casting this spell prevents any future casting of talking corpse with this corpse.  Any attempt to determine a false spell can be detected with a successful Religion, Occult, or Arcana check and a successful perception check.  For each target, the effects of lying corpse are based on the target’s Will saving throw.
Success The target does not believe you cast the spell correctly and does not believe the corpse’s responses.
Critical Success The target knows you cast lying corpse and disbelieves the result of the spell.
Failure The target believe anything the corpse says as per the spell talking corpse.
Critical Failure Per failure, but the target’s is immediately subjected to the failed result of the suggestion spell.

Daily Punch 1-9-19 M4 Dead Ventriloquism spell for Starfinder

M4 Death Ventriloquism

School Illusion (language-dependent)

Casting Time 10 minutes

Range 10 ft.

Targets all creatures that can hear you in range

Duration 1 minute/level

Saving Throw Will negates, see text; Spell Resistance yes

 

You cast a spell that appears to be speak with dead in all forms except you control what the corpse says. Casting this spell prevents any future casting of speak with dead with this corpse. Any living person hearing the spell may attempt a Will saves or use Spell Resistance to disbelieve the spell. Any attempt to determine the false nature of the spell can be detected with a successful mysticism check and a successful perception check. The DC to determine this effect for all checks is equal to 10 + 1/2 your level level + your Wisdom modifier. Any check that fails reads the spell as speak with dead.

 

Thoughts?

Daily Punch 1-8-19 Death Ventriloquism spell for Pathfinder

Now for Pathfinder!

Death Ventriloquism

School illusion [language-dependent]; Level cleric/oracle 4, inquisitor 4, medium 3, psychic 4, shaman 4, spiritualist 4, witch 3; Domain trickery 3, evil 3

CASTING

Casting Time 10 minutes
Components V, S, DF

EFFECT

Range 10 ft.
Target one dead creature
Duration 1 min./level
Saving Throw Will negates; see text; Spell Resistance no

DESCRIPTION

You cast a spell that appears to be speak with dead in all forms except you control what the corpse says. Casting this spell prevents any future casting of speak with dead with this corpse. Any living person hearing the spell may attempt a Will saves or use Spell Resistance to disbelieve the spell. Any attemt to determine a false spell can be detected with a successful knowledge(arcana) or knowledge(religion) check and a successful spellcraft check. The DC to determine this effect for all checks is equal to 10 + 1/2 your cleric level + your Wisdom modifier. Any check that fails reads the spell as speak with dead.

Thoughts?

Daily Punch 1-7-19 Death Ventriloquism spell for DnD 5e

We’re back and here is a DnD spell.

Death Ventroquism

4th level illusion
  • Casting Time: 1 action
  • Range: 10 feet
  • Components: V S M (Burning incense)
  • Duration: 10 minutes
  • Classes: Bard, Cleric
  • You cast a spell that appears to be speak with dead in all forms except you control what the corpse says. Casting this spell prevents any future casting of speak with dead. Any attemt to determine a false spell can be detected with an Intelligence (arcana) or Wisdom(religion) check, made with disadvantage. Any check that fails reads the spell as speak with dead.

Thoughts?