Daily Punch 1-16-18 Mental Flexibility feat for DnD 5e

Time for a DnD feat.

 

Mental Flexibility

Why choose when you can be everything? Gain the following:

  • Increase your Intelligence, Wisdom, or Charisma by 1, to a maximum of 20.
  • At the start of each day, choose a skill associated with the attribute you choose or a tool proficiency.  You are considered proficient with that skill or tool for they day.  After a long rest, you may change the skill.

 

Thoughts?

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