Time for a DnD feat.
Mental Flexibility
Why choose when you can be everything? Gain the following:
- Increase your Intelligence, Wisdom, or Charisma by 1, to a maximum of 20.
- At the start of each day, choose a skill associated with the attribute you choose or a tool proficiency. You are considered proficient with that skill or tool for they day. After a long rest, you may change the skill.
Thoughts?