Daily Punch 11-17-22 Reactive Start general feat for Pathfinder 2nd Ed.

Somedays you just suck at rolling.

Reactive Start Feat 7

Prerequisites expert in Perception

Your near preternatural senses sometimes save you. When you roll a Perception check for Initiative and your dice roll is under 5, you can reroll the check taking the second result.

Daily Punch 11-16-22 Press Advantage combat feat for Starfinder

Now for Starfinder!

Press Advantage (Combat)

When you smash into your foe, you keep the hits coming.

Benefit: When you score a critical hit you may make an additional attack as a free action with a -4 penalty to the attack. You may only gain one free attack per round this way.


Daily Punch 11-15-22 Press Advantage feat for DnD 5e

How about the same idea in another game?

Press Advantage

When you hit hard, you hit hard! Gain the following advantages:

  • Increase one ability score by 1, to a maximum of 20. You MUST be able to make an attack that uses this ability score
  • When you score a critical hit, either through a spell or a weapon attack, you may make another attack as a free action. This attack can be a weapon attack or a cantrip that uses a spell attack roll.


Daily Punch 11-10-22 magical stamina fear for Starfinder

How about we build up stamina in Starfinder a bit?

Magical Stamina

You’ve focused on healing to body to the point you can energize the soul.

Prerequisites: ability to heal hit points magically, base attack bonus +4

Benefit: When you heal hit points on a target using a magical ability, any additional hit points over the target’s maximum are converted to stamina points.


Daily Punch 11-9-22 Preventative Medicine fear for Pathfinder 2nd Ed.

How about we fix ourselves up before we die?

Preventative Medicine Feat 5

General Healing Manipulate Skill
Prerequisites expert in Medicine
Requirements You are holding healer’s tools, or you are wearing them and have a hand free

You prepare for the damage to prevent the worst. When you attempt a medicine check, any additional hit points over the target’s maximum are gained as temporary hit points for up to 24 hours. The target is then temporarily immune to your Preventative Medicine for 1 day.


Daily Punch 11-2-22 Reflection general feat for Pathfinder 2nd Ed

Time to look back on your day.

Reflection Feat 7


Spending a bit of time looking back can make you better. Before a rest, you can spend 30 minutes to review the day. Choose a die roll you failed at the day before. After your rest, when you attempt that same roll, you can choose to gain a +1 circumstance bonus to that roll. You can do this a number of times equal to your intelligence modifier, minimum 1.


Daily Punch 11-1-22 Reflection Activity Feat for DnD 5e

I read about learning in my free time. Something to consider!

Reflection Activity

Taking time to learn from your mistakes helps you learn and do better. Each time before you take a long rest you may spend 30 minutes to review your actions of the previous day. Choose a skill check, attack type, spell, or or saving throw where you rolled a d20 and failed at the attempt, you gain a +1 bonus to that specific action after your rest for the next day until you have a long rest.


Daily Punch 9-6-22 Improved Taunt feat for DnD 5e

Let’s keep building on this idea! Here is the original idea https://throatpunchgames.com/2022/09/03/daily-punch-9-2-22-taunt-fighting-style-for-dnd-5e/

Improved Taunt

Prerequisite: taunt fighting style

Keep them focused. Gain the following benefits:

  • Increase your Constitution and Strength score by 1, to a maximum of 20.
  • When you use your taunt ability, you can choose up to two targets.