time to help others!
Divine Boon Feat 4
Prerequisites healing font
The god’s bless those who you bless. When you cast heal, any ally targeted by this spell can choose gain a +1 status bonus to AC or a +1 status bonus to attack until the end of their next round.
The Gods provide!
The gods care for any you bestow a blessing upon.
Prerequisites: Mystic, Mysticism 5 ranks.
Benefit: When you cast a Mystic spell that targets an ally, that ally can choose to gain a +1 divine bonus to AC or a +1 divine bonus to attacks till the end of its next turn.
Let’s get those heroes moving!
You get moving fast to get the help to those in need.
Prerequisites: Healing channel connection power
Benefit: When you use your healing channel as a full action, you can move up to the your speed before your heal the ally.
Best laid plans….
Set Ambush Feat 6
Prerequisites expert in Stealth
Let’s set an ambush! When you spend at least one minute preparing to set an ambush, you can roll stealth twice for initiative and take the better result.
My poor brother can’t hit. Let’s help him.
Increasing Advantage Feat 1
FINE! I’LL HIT YOU NEXT TIME! Every turn you make at least one attack roll and you fail to hit with any attack that turn, you gain an increasing +1 circumstance bonus to your next attacks the next turn. This bonus can increase up to your proficiency bonus used in the attack roll. When you hit, this bonus is lost instantly.
Why not focus on hurting!?
Damage Focus Feat 7
Let’s hurt someone! Choose a damage type. When you deal damage to a creature of the chosen damage type, deal additional damage equal to your proficiency modifier of your weapon attack roll or magic attack proficiency modifier depending on if this a weapon attack or a spell.
Why focus on weapon types when you can focus on damage?
Energy Focus (Combat)
You know how the energy flows and you can use it to your advantage.
Prerequisites: base attack bonus +4
Benefit: Choose one damage type. When you deal damage of the specific damage types add half your character level to the damage.
Played a game with my brothers, and my brother the crit machine just could not roll above a 1. He was mad. let’s fix this!
Minimum Criticals Feat 1
When you swing hard, you are at least guaranteed to get somewhere! When you roll damage for a critical hit and roll less than the maximum damage of a normal hit, increase the damage to the maximum damage of a normal hit.
Let’s burn people!
Pleasure to Burn (Combat)
You take advantage of a foe’s slipup.
Prerequisites: Base attack bonus +4
Benefit: Once per turn, when you deal fire damage to a target, that target takes additional fire damage equal to 1/4 your level, rounded down.
Had this come up in my weekend game.
Practiced Certainty Feat 1
Practice makes perfect. When you spend a hero point, instead of rerolling the die, you can instead add an untyped bonus equal to half your proficiency bonus.