Daily Punch 2-15-19 Hybrid Vigor feat for Starfinder

Let’s get the Starfinder feat out there!


Hybrid Vigor

You excel in the merger of magic and machine.

Benefit: You may wear up to four hybrid items.

Normal: You can only wear two hybrid items.






Daily Punch 2-14-19 Continual training feat for DnD 5e

How about something to make you even better at what you already good at.


Continual Training

Why stop learning, keep getting better:

  • Increase your Intelligence, Wisdom, or Charisma by 1, to a maximum of 20.
  • Choose Intelligence, Wisdom, or Charisma.  Gain a +1 bonus to a number of skill checks equal to that ability modifier.  If that ability modifier increases, choose additional skill for each increase.



Daily Punch 2-6-19 Double Tap feat for Starfinder

Why not make sure?

Double Tap (COMBAT)

Spend two shells to make shure it won’t move later.

Benefit: When you target a creature with a ranged attack, you can take a -2 penalty to the attack and spend two charges or cartrages for the attack. If you do, you take the number of dice the weapon does in damage (ie 8d6 fire damage) and divide the dice by 4, rounding up, and increase the dice damage value by this number. As an example a 8d6 fire damage weapon would do 10d6 fire damage.