Daily Punch 6-12-19 Ki Force Strike alternative monk class feature for DnD 5e

How about some alternative features for the monk?

Ki Force Strike

Starting at 5th level, you can hit a foe with your ki. You can spend 1 ki point to attempt to strike a foe within 100 feet with a melee strike. You may make multiple attacks in a round at range each round by spending a ki point for each strike.

Thoughts?

Daily Punch 6-6-19 Mental Targeting feat for DnD 5e

More mind madness at throat punch games!

 

Mental Targeting

If by your understanding of the flow of combat, your knowledge of your foes anatomy, or via unbalancing words, you strike more with your mind that your muscle.  You gain the following benefits:

  • Increase your Intelligence, Wisdom, or Charisma by 1, to a maximum of 20.
  • Choose Intelligence, Wisdom, or Charisma.  Your that ability modifier instead of Strength or Dexterity for weapon attacks.

 

 

Thoughts?

Daily Punch 6-5-19 Mental Armor feat for DnD 5e

Thinking of writing a mental powers book.  Let’s build out on that idea.

 

Mental Armor

You might have been born with it or you trained for it, but your mind is is your greatest asset.  You gain the following benefits:

  • Increase your Intelligence, Wisdom, or Charisma by 1, to a maximum of 20.
  • Choose Intelligence, Wisdom, or Charisma.  Reduce psychic damage by an amount equal to that statistic bonus.  You may apply any resistance you have first to the damage.

 

Thoughts?

Daily Punch 5-31-19 Pure Thought spell for DnD 5e

Alright time for the big guns!

Pure Thought

9th-level transmutation

Casting Time: 1 action
Range: Self
Components: V, S
Duration: Concentration, up to 1 minute

You become a being of pure thought. Your body enters the ethereal plane but you remain conscious of and can interact on both the plane you were just on and the ethereal plane. You are immune to all non-psychic damage or mental effects. You are instantly aware of and can track all thinking creatures within 10 miles of your current location so you cannot be sneak attacked or surprised. While the spell is active you can cast hold monster, dominate person, confusion, counterspell, and dispel magic at will.

When the spell ends, you immediately pass out and awake 1 hour later unless revived via restoration or other like means.

Thoughts?