Daily Punch 6-14-17 Muscle Memory spell for Shadowrun 5e

Let’s move onto the active skills in Shadowrun
Muscle Memory

(Mental)

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Type: M Range: Self
Duration: S Drain: F+1

Coach
(Mental)

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Type: M Range: T
Duration: S Drain: F + 3
You know Kung-Fu.  When you cast this spell, you can choose one active skill and you gain temporary ranks in the skill for as long as you sustain the spell.  Muscle Memory focuses the spell on yourself, and Coach is the same spell focuses on another individual in range.

Thoughts?

Daily Punch 6-13-17 Quick Learner spell for Shadowrun 5e

How about being able to learn quick with a spell?

 

Quick Learner

(Mental)

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Type: M Range: Self
Duration: S Drain: F
Fast Teacher
(Mental)

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Type: M Range: LOS
Duration: S Drain: F + 1
Sometimes you got to learn quick or you end up dead fast.  When you cast this spell, you can choose one knowledge skill and you gain temporary ranks in the skill for as long as you sustain the spell.  Quick learner focuses the spell on yourself, and Fast Teacher is the same spell focuses on another individual in range.

Daily Punch 6-12-17 Skill Adapter for Shadowrun 5e

I was running a game this weekend, and I had a player run into some trouble when no one could drive the boat, and everybody was a mage. Let’s work on this…

DEVICE                                             AVAILABILITY                             COST
Skill Adapters (Rating 1-6)              Rating x 4                        Rating x 30,000¥

Skill Adapters: Modeled after the trode system of neural link, skill adapters are a system of trodes placed over the body to override the users normal impulses to implement any skill downloaded into the system.   While not nessasasrly the most attractive implementation as wires run the length of the users body, this system allows a user to link with a  communications device and upload a activesofts for use without affecting the essence of the user. Activesofts of up to the rating of the skill adapter can be used with the device.
Wireless: With the skill adapter’s memory cache expanded, all the skills you use with it receive +1 to the relevant inherent Limit (Physical, Mental, or Social).

Daily Punch 6-2-17 Circle Strike Feat for DnD 5e

Let’s branch out from just a fighter to other classes being allowed to strike more than one person!

 

Circle Strike

When you get an in, you make the most of it.  Gain the following:

  • Increase your Strength or Dexterity by 1, to a maximum of 20.
  • When you make an opportunity attack, you may make an attack with a second weapon following all rules for two-weapon attacks.

 

Thoughts?

Daily Punch 5-31-17 Lob feat for Pathfinder

u don’t want a long bomb!
Lob

Prerequisite(s): Throw Anything

Benefit(s): Whenever you throw something at a target within one range incriment, you can choose to throw through a number of squares equal to the distence that would normaly be thrown horizontally.  These squares must be conected, at least at a diagonal, and can go over other creatures.  If these squares do not have any cover from any objects or creatures, then any target of the throw does not have cover.


Thoughts?