Daily Punch 3-29-31 and 3-30-31 Focus and Quick Focus feats for DnD 5e

yes, I still like feat treats. But I have an idea festina lente- hurry slowly!


Don’t rush and you will be surprised how good you can be at something. As an action, you can focus on a task. If you do, the next skill check you make will gain a bonus to the roll equal to 1/2 your proficiency bonus.

Quick Focus

prerequisite: focus feat

You’ve gotten good at focusing. Gain the following benefits:

  • Increase your Wisdom or Intelligence by 1 to a maximum of 20
  • You can use your focus ability as a bonus action.
  • Thoughts?

    Daily Punch 3-24-21 Grabby feat for DnD 5e

    Can’t rip and tear if you don’t grab first!


    You can’t get closer than right on top of them. Gain the following benefits:

    • Increase your Strength or Constitution by 1 to a maximum of 20.
    • When you have a free hand, you can make a grapple attempt as a bonus action.


    Daily Punch 3-23-21 Jumper feat for DnD 5e

    Let’s build off yesterday’s idea with a feat. I want to fling fighters and rogues around areas with the greatest of ease!


    You’ve gotten good at flinging yourself up high or across some distance! Gain the following benefits:

    • Increase your strength or dexterity by 1 to a maximum of 20.
    • When you move, you gain a fly speed equal to 1/4 your speed horizontal or equal to your speed vertically. You can use the dash action to do this again, but you must end your turn holding onto something or on a flat surface or you will fall as normal at the end of your turn.

    Too much?

    Daily Punch 3-18-21 Hook and Swing fighter feat for Pathfinder 2nd Ed

    Doom Ancient Gods 2 is out. Got an idea in the first five minutes.

    Hook and SwingSingle Action Feat 2

    Requirements You are wielding a melee weapon.

    You hit an enemy and use the momentum to move yourself. Make a Strike with a melee weapon. If you hit, you may make an immediate stride that does not does not provoke reactions from your target. If the weapon has the disarm, shove, or trip trait, you can use the corresponding action instead of a Strike.


    Daily Punch 3-16-21 and 3-17-21 ruin and rot spells for Shadowrun 6e

    how about we degrade buildings?

    (Indirect Combat)
    LOS P I 5 P, Special
    (Indirect Combat, Area)
    LOS (A) P I 6 P, Special
    Why cut when you can decompose and break down walls and men? Rot and Ruin degrade objects on a person or in an area as well as flesh. Creatures resist as normal, but all objects in an areas make a resistance roll as normal except if the object’s net do not beat the spellcasters successes, the object takes additional damage equal to the number of successes in addition to the damage from the spell. Creatures in the area take damage as normal.


    Daily Punch 3-12-21 Researcher rogue Archetype for DnD 5e

    How about a rogue who learns things?


    You don’t need to be the quickest person, but you can be the smartest person in the room. Your goal is to find out how the world works. Now you’ve set off into the world to see what you can learn!

    Contents [show]


    Starting at 3rd level, you can use the bonus action to make a Intelligence(religion), Intelligence(nature), or Intelligence(arcana) check (DC 8 + 1/2 creature CR). If you succeed, you can make an sneak attack against the target without advantage or another ally engaged with the target.


    You gain proficiency in religion, nature, and arcana. You may change what skill you choose for your expertise ability


    Starting at 9th level, you gain expertise in either perception or in investigation. If you have expertise in either of these, you can choose a different skill to gain expertise in.


    By 13th level, if you have already succeed on a check using your study ability against a type of creature, you always can make a sneaks against that type of creature in the future. For example, succeeding against a black dragon would allow you to always make sneak attacks against black dragons in the future, but you would need to make the check against green dragons as they would be a different creature type.


    When you reach 17th level, you can help your allies with the skills you have learned. Once per day, as a bonus action, you can give any number of a use of your sneak attack damage bonus dice against one creature that you have studied before or have used your document ability with. For one bonus action, you can designate as many creatures as you want against a single target. Each creature can use your sneak attack against one target. Additional bonus actions are need to choose different targets. The ability to make a sneak attack goes away after one minute. Multiple creatures can sneak attack the same target in a tern using this ability. You are limited to one of sneak attack a target a round as normal. You regain this ability after a long rest.


    Daily Punch 3-10-21 and 3-11-21 Advisor and Improved Advisor feat for DnD 5e

    Howa bout some use of knowledge to make life better on the battle field? FEAT TREES ARE NOT DEAD TO ME! lol


    You are a guide for your friends. Gain the following benefits:

    • Increase you Wisdom or Intelligence by 1, to a maximum of 20.
    • As an action, you can make an Intelligence(arcana), Intelligence(religion), Intelligence(nature) check against a creature in range (DC 8 + 1/2 creature CR). If you succeed, your allies that can hear you gain advantage against the target for one turn. You can reuse this ability after a short rest.

    and how about we make it even better?

    Improved Advisor

    prerequisite -advisor

    You’ve gotten quicker at telling others what to do. Gain the following benefits:

    • Increase you Wisdom or Intelligence by 1, to a maximum of 20.
    • You can use your advisor ability as a bonus action.