Witch Hunter is a hard game to heal in. Thats not bad, but I think the game needs a bit more. How about a healing prayer?
Lay on Hands
True Faith: 1
Description: This Rite channels the power of god directly into the target to mend their wounds. When a character casts a spell, the time the spells takes is equal to one hour divided by their True Faith score. At the end of the time, the caster makes a Prayer check with the difficulty equal to their damnation score. If the caster succeeds, the target of the spell heals one wound with one additional wound for every success.
Boost: Increase the Mastery by 3 to heal one additional wound.
I played a wizard today. It was a lot of fun, but I was the definition of glass canon. How about we make that a little better.
Quick Cast (Basic)
Description: You may reduce the casting time of a rite by half down to a minimum of 1. If you do, this increases the mastery of the rite by 3 and may be applied to any rite you know.
I’m catching up on my webpage, and this is something I’ve been thinking about the whole con….
Attack Superiority (Heroic)
Requirement: Attack Specialist
Description: You are death incarnate when it comes to fighting. When you deal damage with one weapon with which you have Weapon Focus, you achieve successes on a 6+ instead of a 7+. You may a select this talent multiple times. Each time, the benefit apply to a new weapon.