Here is my final envoy improvisation for my starfinder envoy/solarian hybrid.
Solar Slam (Sp)
Requires: Trick of the Light, Hard Light for Hard Work, Deep Cuts 16th Level
You can use a solar manifestation for a 13th level solarian instead of 1st.
More envoy/solarian hybrid for starfinder. Let’s keep rolling with this envoy improvisation.
Deep Cuts (Sp)
Requires: Trick of the Light, Hard Light for Hard Work 12th Level
You can use a solar manifestation for a 10th level solarian instead of 1st.
Been thinking this path up all week, so let’s keep rolling with it! Here is another envoy improvisation.
Hard Light for Hard Work (Sp)
Requires: Trick of the Light, 6th Level
You can use a solar manifestation for a 6th level solarian instead of 1st.
Let’s keep working through our Starfinder envoy/solarian hybrid!
Model Mode (Sp)
Requires: Trick of the Light
Fake it till you make it! You gain a stellar mode of a solarian gaining at attainment as a solarian normally would and the power that gives you while attuned. Your envoy level counts for your solarian level.
Let’s keep rolling through the Starfinder classes and start working on the envoy!
Trick of the Light (Sp)
You’ve learned a few small tricks from you friends who know a thing or two about using the light to their advantage. You gain the solar manifestation of a solarian of 1st level.
Let’s splash some solarian into the solider in Starfinder
A Touch of the Stars
You have spent time the void and among the stars. You’ve learned what power lies there and have taken some of it into yourself. You and the solarians share a bond that few can ever understand.
Gift of the Stars (SP) 1st Level
You gain a solar manifestation of a solarian at 1st level.
Growth of your gift (SP) 5th Level
Increase your manifestation to that of a solarian of 5th level
Approaching the Power (SP) 9th Level
Gain an bonus feat or increase your manifestation to that of a solarian of 9th level
Power of the Stars (SP) 13th Level
Increase your manifestation to that of a solarian of 13th level.
Radiance of Power (SP) 17th Level
Gain the solar manifestation of a solarian of 17th level.
Let’s keep the hits coming. Here is a 14th Level stellar revelation for Starfinder.
Reach of the Black Hole(Su)
As a standard action, you can strike all creatures within melee range of you with your solar weapon as part of the same action. As a full attack, you can strike them twice as normal. The attack damage is the same as your solar weapon.
When you are fully attuned, you gain a +2 bonus to your attack roll to use this revelation against all targets you attack.
Let’s get back to business! Here is a 10th level stellar revelation for Starfinder
Darkness to Darkness(Su)
You can move from the void to the void. As a move action, you can teleport from one area of darkness to another within 60 feet. This movement does not provoke an attack of opportunity. You must be attuned to void to use this ability.
More Void stellar revelations- now for 6th level!
Dark Between Stars (Su)
As a standard action, you can move up to your speed and become invisible until the start of your next turn.
When you are fully attuned, you can use this ability as an action.
Now the level 3 bonus skills for the Void!
Void Skills: Intimidate (Cha), Mysticism (Wis), Perception (Wis), Piloting (Dex), Slight of Hand (Dex)