Not many ways to gain wp, so let’s work on this!
Restful
Requirement: —
Willpower Points: —
When you do a shift rest you regain d10 hp or d10 wp. You can take this heroic ability a second time to restore both with a d10.
Thoughts?
Not many ways to gain wp, so let’s work on this!
Restful
Requirement: —
Willpower Points: —
When you do a shift rest you regain d10 hp or d10 wp. You can take this heroic ability a second time to restore both with a d10.
Thoughts?
You can take a punch!
DEFLECT ARROW
✦ Requirement: –
✦ Willpower Points: 1
You gain natural armor 2 that stacks with other armor.
Thoughts?
More fun with this new system
Crush
✦ Rank: 1
✦ Prerequisite: Elementalism
✦ Requirement: Word
✦ Casting Time: Action
✦ Range: 20 meters
✦ Duration: Stretch
You increase the gravity around a target causing the target to be pulled down to the ground. The target suffers 2d6 damage and is pulled prone to the ground. Any armor rating has no effect. Each power level beyond the first increases the damage by D6.
Humanoids and monsters targeted by this spell are pulled to the ground and can not move. ON each turn, a target can make a STR roll ( not an action) to break free.
Thoughts?
More Dragonbane fun!
Aim
✦ Requirement: Bow 12 ✦ Willpower Points: 2
You get a boon to your BOW roll when you do not move on a turn and attack with a Bow.
Thought
More Dragonbane fun!
Evasive
✦ Requirement: Evade skill 12
✦ Willpower Points: 2
You can activate this ability when dodging an attack to roll with a boon. This ability can be combined with Nimble.
Thoughts?
Gearing up for GenCon! Here’s an idea I think the characters need.
Nimble
✦ Requirement: Evade skill 12
✦ Willpower Points: 2
You may attempt to dodge an attack without consuming your action for the round.. The bonus dodge can be used at any time during the round. You may only try to dodge the same attack once. This ability can be used multiple times per round, as long as you have enough WP.