Daily Punch 1-8-19 Death Ventriloquism spell for Pathfinder

Now for Pathfinder!

Death Ventriloquism

School illusion [language-dependent]; Level cleric/oracle 4, inquisitor 4, medium 3, psychic 4, shaman 4, spiritualist 4, witch 3; Domain trickery 3, evil 3


Casting Time 10 minutes
Components V, S, DF


Range 10 ft.
Target one dead creature
Duration 1 min./level
Saving Throw Will negates; see text; Spell Resistance no


You cast a spell that appears to be speak with dead in all forms except you control what the corpse says. Casting this spell prevents any future casting of speak with dead with this corpse. Any living person hearing the spell may attempt a Will saves or use Spell Resistance to disbelieve the spell. Any attemt to determine a false spell can be detected with a successful knowledge(arcana) or knowledge(religion) check and a successful spellcraft check. The DC to determine this effect for all checks is equal to 10 + 1/2 your cleric level + your Wisdom modifier. Any check that fails reads the spell as speak with dead.



Daily Punch 3-5-18 Distracted Advantage feat for Pathfinder

Why not lay on the damage when you can?


Distracted Advantage

If they are not looking right at you, twist the knife harder!.

Benefit: When you attack an enemy that is flatfooted or an enemy you are flanking, you can add you strength modifier to damage in addition to your normal damage bonuses from strength for using a melee weapon.




Daily Punch 2-28-18 Redouble Courage feat for Pathfinder

I have players fighting a dragon now.  Some of them want this ability…


Redouble Courage

You can shake off the hardest frights in a moment.

Benefit: When you are subject to a Fear effect or the  frightened or shaken condition because you failed a saving throw, you can reroll that saving throw.  You must use the second result, even if it is lower.  If you fail the second saving throw, you cannot use this feat for 24 hours.  If you succeed, you may continue to use this feat until you fail a saving throw.



Daily Punch 1-3-18 Lesser Healing Darts spell for Pathfinder

Had a call for this last weekend. Let’s make some healing darts!

Healing Darts

School conjuration (healing); Levelalchemist 1, bard 1, cleric/oracle 1, druid1, inquisitor 1, paladin 1, ranger 2, shaman 1, witch 1; Domain healing 1


Casting Time 1 standard action
Components V, S


Range 30 feet
Target creature hit by dart
Duration instantaneous
Saving Throw Reflex half (harmless); see text; Spell Resistance yes (harmless); see text


You shoot a dart at a living creature, you channel positive energy that cures 1d6 points of damage +1 point per two caster level (maximum +5). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply Spell Resistance, and can attempt a reflex save to take half damage