Daily Punch 5-31-17 Lob feat for Pathfinder

u don’t want a long bomb!
Lob

Prerequisite(s): Throw Anything

Benefit(s): Whenever you throw something at a target within one range incriment, you can choose to throw through a number of squares equal to the distence that would normaly be thrown horizontally.  These squares must be conected, at least at a diagonal, and can go over other creatures.  If these squares do not have any cover from any objects or creatures, then any target of the throw does not have cover.


Thoughts?

Daily Punch 5-30-17 Big Boom! discovery for Pathfinder

Plan B is always twice as much gunpowder as plan A!

Big Boom!

Prerequisite(s)Alchemist 8

Benefit: When the alchemist creates a bomb, she can choose to have the damage d6 dice relaced by d12 at the cost of two bombs for one bomb use.  Double all splash damage delt by the bomb as well.  If effects would change the dice to other damage values, double the dice sides as normal following the dice damage progression for larger creatures.

Thoughts?   To powerful?   Just enough?

Daily Punch 5-18-17 Long Distance Healing feat for Pathfinder

Saw a alchemist playing with cure, let’s make that player get some bonuses!

 

Long Distance Healing

Prerequisites: Throw Anything

Benefit: When you use a potion you use a potion of cure light wounds, cure moderate wounds, or cure serious wounds, you can throw the potion at a target with a range of 20 feet.  You must hit AC 10 to hit the target.  Alchemists can use this for any potion they brew that normally has a range of touch.

 

Thoughts?

 

Daily Punch 4-25-17 Skills of the Master spell for Pathfinder 

If a spell can help you stand tall, how about one to knock em’ down!

Skills of the Master

School transmutation; Level bard 1, cleric 1, bloodrager 1, Oracle 1, sorcerer/wizard 1

CASTING

Casting Time swift action
Components V, S

EFFECT

Range touch
Targets creature touched
Duration 1 round/level
Saving Throw Fortitude negates(harmless); Spell Resistance yes


DESCRIPTION

As you touch the target, you infuse it with the accumulated knowledge of the ancient masters imbuing it with abilities far beyond its own.  The target gains a +2 competency bonus to trip attempts and +2 bonus on grapple attempts and checks to pin or maintain the grapple.

Thoughts?

Daily Punch 4-24-17 Stance of Iron spell for Pathfinder 

How about a spell to help you stay on your feet?
Stance of Iron

School transmutation; Level bard 1, cleric 1, bloodrager 1, Oracle 1, sorcerer/wizard 1

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range touch
Targets creature touched
Duration 1 hour/level
Saving Throw Fortitude negatex(harmless); Spell Resistance yes


DESCRIPTION

With a single touch, you imbue a creature with the ability to stand tall like an iron wall.  The target of this spell increases the CMB of the target by +4 vs any effect that would knock a target prone, and the target gets a +4 competency bonus on skill checks and saving throws to avoid any effect that would knock the target prone.

Thoughts?