Daily Punch 8-29-16 Caustic Glob cantrip for DnD 5e

Another cantrip I was thinking about lately.  I like acid that eats armor.

 

Caustic Glob

Conjuration cantrip

Casting Time: 1 action
Range: 50 feet
Components: V, S
Duration: Instantaneous

You create a glob of acid in your hand and throw it at a target in range.  Make a ranged spell attack at a target.  On a hit, the target takes 1d4 acid damage, and if the target’s armor is not magical, the target’s armor takes a -1 penalty to AC.  This penalty is not cumulative with itself or other magic spells.  Additional spells that reduce the AC of a target apply the highest penalty to the target’s AC instead of the total penalty.

This spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).

 

Thoughts?

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Daily Punch 8-26-16 Hot Flash cantrip for DnD 5e

Ok, one more cantrip!

 

Hot Flash
Conjuration cantrip
Casting Time: 1 action
Range: 30 feet
Components: V, S
Duration: Instantaneous

You focus the heat of around an area to coalesces into one thing within range causing a spark of flame to erupt inside the target.  The target must succeed on a Dexterity saving throw or take 1d10 fire damage.  A flammable object hit by this spell ignites if it isn’t being worn or carried.

This spell’s damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).

 

Thoughts?

Daily Punch 8-25-16 Force Cresent cantrip for DnD 5e

Here’s the next rapid fire spell!

Force Cresent

Evocation cantrip

Casting Time: 1 action

Range: Touch

Components: V, S

Duration: Instantaneous
You finish the gestures of this spell by making a slash with your hand which fires a rainbow blade of color at a creature in front of you regardless of its concealment.  Make a melee spell attack against the target with advantage.  On a hit, the target takes 1d4  + spell casting ability modifier force damage.

This spell’s damage increases by 1d6 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
Thoughts?

Daily Punch 8-24-16 Force Ball cantrip for DnD 5e

Let’s do a few spells.  I have a few quick ideas that will go rapid fire!
Force Ball

Evocation cantrip

Casting Time: 1 action
Range: 50 feet
Components: V, S
Duration: Instantaneous

Through shear force of will, you conjure and throw a ball of pure energy at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d6 force damage. Insubstantial creatures or creatures with powers that avoid attacks such as displacement as a displacer beast suffer full damage and the attack does not suffers disadvantage.

This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Thoughts?

Daily Punch 8-23-16 Force Bolt spell for Pathfinder

I like magic missile as much as the next wizard, but I think we can do better.  Let’s change things just a bit…

 

Force Bolt

School evocation [force]; Level bloodrager 1, magus 1,sorcerer/wizard 1

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range medium (100 ft. + 10 ft./level)
Targets up to five creatures, no two of which can be more than 15 ft. apart
Duration instantaneous
Saving Throw none; Spell Resistance yes

You fire several bolt of guided energy from your hands.  A successful ranged touch attack deals 1d6 points of force damage per bolt.  For every caster level above 1st, you cast one additional bolt with which you must make an additional ranged touch attack to cast to a maximum of five bolts.

 

Thoughts?

Daily Punch 8-22-16 Hard Way positive quality for Shadowrun 5e

Ok, I lied.  One more Shadowrun idea!  How about a positive quality for those who like to do things the hard way.

 

Hard Way______________
Cost: 10 or 20 karma
There is always two ways to fix a problem: the easy way and YOUR way.  You might be a smart man, but you don’t show it.  You might be a strong headed lady who likes to run through obstacles because its the most painful way to get it done.  Either way, you like to do things rough.  For 10 karma, when you assemble your dice pool and you take at least a -4 to the pool, you gain a +1 bonus to the dice pool.  For 20 karma, you get the previous and when you assemble your dice pool and take a -10 to the dice pool, you gain a +2 dice to the dice pool.  These bonus dice are added regardless of the test type.

 

 

Thoughts?

Daily Punch 8-19-16 Portable Router item for Shadowrun 5e

One last SR update for a bit.  How about an item?

 

 

Portable Router

Sometimes you need a router in the bush to start a small network.  It doesn’t connect to the regular matrix, so it will not alleviate any problems from not having a network connection.  But, it does eliminate noise penalties for network operations in its radius.  It’s not protected unless you have a comlink, deck, or RCC to protect it, but it does get the job done!  It has a range of 0.5 km per rating of the device.  This can be mounted to a drone or car costing the space of one weapon mount.

Availability          Price

Portable Router                rating X 3        rating x 2000Y