Let’s keep up the Savage Worlds! Here is a spell for those who think no knowledge is forbidden.
Casting Modifier: varies
This spell teaches the willing the true secrets of the world. When this spell is cast, the target may increase it’s Cthulhu Mythos level to the next die level. The modifier for the spell equals the next level of the targets Cthulhu Mythos level ie a target gaining a d4 in Cthulhu Mythos imposes a -4 modifier modifier. The target and the caster both lose sanity equal to the dice gained ie the target gaining a d4 imposes a 4 points of sanity loss to both the caster and target. No die level may be skipped using this spell, and each die level imposed the same penalties and sanity cost to the caster and target.
Playing a bit of catchup, so here is a quick trait for Pathfinder
Hard to Keep
You’ve always been a slippery eel.
Benefit(s): You gain a +1 trait bonus to CMD against grapple attempts, and you gain a +1 trait bonus to escape artist checks.
Here is a quick one for today.
You are built long a bull. Gain the following benefits:
- Gain +1 to Constitution.
- You gain a +1 bonus to all Constitution saving throws.
- Three times per day, when you fail a Constitution saving throw to maintain concentration, you may retry the concentration throw. You must accept the second result.
Starfinder’s out! Let’s start adding to it!
You’re very presence stuns lesser captains.
Prerequisite: Bluff or Intimidate 5 ranks
Benefit: Add your Charisma modifier to the number of turns a ship is taunted.
Let’s get a few of my more recent ideas out there. Here is one for DnD 5e.
Twist the Mental Knife
Continue reading “Daily Punch 8-14-17 Twist the Mental Knife feat for DnD 5e”
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It’s GENCON! Let’s celebrate a week of geekery with a ton of reviews and a new contest! We’re going to post reviews for Dice, Board Games, and even Starfinder! Stay tuned!