Daily Punch 9-22-20 General Mentor Spirit for Shadowrun 6e

More love for Firing line!

General
The General if a battle field leader, leading from the front and using tactics to guide his warriors instead of brute force. General magicians tend to be distance but do celebrate with their soldiers. They play chess with men’s lives, but they play to win!

Advantages
All:
Edge Boosts cost 1 less for small unit tactics tests
Magician: Edge Boosts cost 1 less for spells, preparations, and rituals in the illusion category
Adept: 2 free levels of Attribute Boost (Logic)
Disadvantages
You must succeed in a Willpower + Charisma (3) test to turn down a challenge of any kind.
Similar Archetypes: leader, mastermind

Daily Punch 9-21-20 Military Precision positive quality for Shadowrun 6e

How about some love for Shadowrun? Time to dig deeper into Firing Squad

Military Precision
You and your friends may have spent time either in the backwoods running drills or you spent time running drills in a military In either case, when you set up a team to move properly, the move properly!
Cost: 10 Karma
Game Effect: You gain an Edge on Small Unit Tactics tests to do a combat maneuver as a team.

Thoughts?

Daily Punch 6-29-20 (Condition) Resistance positive quality for Shadowrun 6e

There are powers to resist damage. How about to resist conditions?

(Condition) Resistance
You been through a lot of pain in your life, and you’ve learned how to shrug off things that don’t just hurt, but cripple.
Cost: 12 Karma
Game Effect: When choosing this quality, select a status (p. 51). When under the effect of that status, gain a point of Edge before making a test for any test affected by that status and on tests to end that status.

Thoughts?

Daily Punch 3-12-20 Temporary Vigor spell for Shadowrun

There is agony, so why not a spell to give you a little boost when you are beaten.

Temporary Vigor
RANGE TYPE DURATION DV
LOS M S 3

This spell makes the subject not feel the pain it’s experiencing. When casting this spell, roll Sorcery + Magic with a threshold of (– total condition modifier). For each hit, temporarily remove one 1 box of Stun, Physical, or Overflow damage per net hit. Injuries can only be affected once by multiple castings of this spell, requiring separate castings and sustaining of this spell. When the spell ends, the target feels the full force of its injuries again.

Daily Punch 3-9-20 Plating Armor Modification for SR6

My review of Shadowrun 6th Ed is coming, but here is something I think will help.

MODIFICATION   CAPACITY    AVAIL               COST
Plating                   [Rating]        [Rating] x 2   Rating x 2000¥

 

Plating armors up a suit of armor. The armor increases the soak roll  by a value equal to its rating. Each time the suit of armor absorbs damage, reduce rating this modification by one.

 

 

Thoughts?