Can’t beat a classic!
Shield Master
While others dated, you mastered the shield!.
• Cost: 8 Karma
• Game Effect: When you wield a shield, you increase the DR of it by 3 and when you roll a damage soak roll, you gain +1 dice.
Thoughts?
Can’t beat a classic!
Shield Master
While others dated, you mastered the shield!.
• Cost: 8 Karma
• Game Effect: When you wield a shield, you increase the DR of it by 3 and when you roll a damage soak roll, you gain +1 dice.
Thoughts?
Block the pain!
Reactive Energy
You’ve gotten used to be hit hard, and after so much pain, you just get back into the game.
• Cost: 12 Karma
• Game Effect: When you are dealt enough damage to have a -2 penalty to all actions due to physical damage, you regain boxes of physical damage equal to your Body score. You can only due this once per 24 hours.
Thoughts?
Ok, quite time!
Red Light
RANGE TYPE DURATION DV
LOS M L 3
You force a creature to stop and be silent. Roll Sorcery + Magic vs. Willpower + Logic; net hits give the duration of the spell in rounds.
The target instantly gains the Silent(improved) condition with the net hits giving the rating and the stilled condition.
Thoughts?
Ok, once more for another system.
Elemental Assault
(Indirect Combat
RANGE TYPE DURATION DV Damage
LOS P I 6 P, special
Elemental Maelstrom
(Indirect Combat, AREA)
RANGE TYPE DURATION DV Damage
LOS (A) P S 7 P, Special
You throw a ball of pure elemental chaos at an enemy. This ball is a bit of everything doing Fire, electricity, cold, and acid damage, so any resistance must match all these or the total goes through. Like other elemental spells, this one causes conditions, but only causes chilled one, corrosive one, burning one, and zapped. regardless of the total damage taken.
Elemental Maelstrom has the same effect except it affects all targets in an area.
Thoughts?
Knees acting up, goona rain soon.
Joint Pain (1 to 3)
Be it an old injury, inflammatory, or just congenital, it always hurts to move.
• Bonus: 8 Karma per level
• Game Effect: It hurts to move. When you do any physical action, you take a -1 dice pool penalty per level to any physical roll you have to make.
Thoughts?
KITTY!
Obsession ( thing or creature, 1 to 6)
When you see the thing, it just want to touch it, be near it, or just be completely infatuated with it. Be it kitties, anime, or Orc Rock.
• Bonus: 1 Karma per level
• Game Effect: When you see the object of your obsession, you must make a willpower test(2). If you fail, you can not spend edge and you take a -2 dice pool penalty to all social tests for the rest of the scene when you leave the object.
Thoughts?
soo gross!
Acid Spit
Cost: 1 PP
Activation: minor action
Through magic and digestion you can now produce acid spit. As an major action, you can spit acid 30 feet at a single target with DV 5 chemical damage and giving the target the Corroded status with a rating equal to net hits on the attack.
Thoughts?
Man, just dont be an ass…
Overeducated Asshole
Just because you know things, doesn’t mean your not an ass.
• Bonus: 12 Karma
• Game Effect: You gain a penalty on all Charisma rolls equal to your highest knowledge skill.
Thoughts?
On to ludacrise speed!
Rapid Movements
Cost: 2 PP per level
Activation: minor action
You move so fast its hurts! After activating this power, you can make one attack per round as a minor action for (Magic) combat rounds. At the end of those combat rounds, experience drain equal to the 2 x level of this power, which you can resist as normal.
Thoughts?
Let’s do this… later!
Slow
You just don’t a jump on anything.
• Bonus: 12 Karma
• Game Effect: You permanently lose one minor action..
Thoughts?