Listen to the stars!
Lashunta Heritage Feat 1
Lashunta
The stars guide me. Gain the Witchwarper Splash feat and training in Occultism. If you are already trained in Occultism, gain training in a different skill.
Thoughts?
Listen to the stars!
Lashunta
The stars guide me. Gain the Witchwarper Splash feat and training in Occultism. If you are already trained in Occultism, gain training in a different skill.
Thoughts?
Hey, I “found” this!
Halfling
There’s stuff over there! Gain the Rogue Splash feat and training in Stealth. If you are already trained in Stealth, gain training in a different skill.
Thoughts?
Product– Starfinder Society Scenario #1-02: Mystery of the Frozen Moon
System– Starfinder 2nd Ed
Producer– Paizo
Price– $5.99 here https://store.paizo.com/pathfinder-society-scenario-7-16/
TL; DR– Most of the map wasn’t used. 73%

Basics- Where’s Star? An ally of the society has gone missing. Can you find him? What took them?
Mechanics or Crunch: The adventure is balanced, but there just isn’t much. The players have a fight with some intro monsters, a small puzzle, and then a final skill challenge. Those are all balanced, but it needs more. Give the players and GM more to do. 4/5
Theme or Fluff– The story here is light. The story shows something new, but even that is small. The characters meet something new, but then that’s about it. Even the reason why Star is missing really isn’t explained, just solved. That’s all due to the time constraints of the new adventures. What’s here is good, but it needs more. 4/5
Execution: What’s here is good, but it needs more. The standard Paizo polish is on display, but It needs more. This adventure used the exact same map as the last published level 1-4 adventure. That’s not great as almost ALL the level 1-4 use that, but then again, most of that map didn’t have stuff to do in it. No descriptions of anything. Couple that with a small gripe about names, and this was five bucks for less than two hours of game. 3/5
Summary-Everything here is ok. The encounters are ok. Social is ok. Puzzles are ok. It just too short. The goal is 2-3 hours. This is maybe 1 hour if you don’t mess around. I do online gaming and even with tech issues, a biobreak, folding sourdough, and wrapping up after, this was two hours. The fact that most of the map lacked descriptions is also a major issue. I can get past the map being reused again, but the fact that it’s not even covered makes this a problem. Add more to these adventures. Nothing is bad here, but it just needs more.73%
Build it, and they will come!
Gnome
Tinker tinker. Gain the Inventor Splash feat and training in Crafting. If you are already trained in Crafting, gain training in a different skill.
Thoughts?
Ya, I took binary in high school
Android
Sure, I speak computer. Gain the Technomancer Splash feat and training in Computers. If you are already trained in Computers, gain training in a different skill.
Thoughts?
The teaching awaken
Elf
The trees teach much. Gain the Druid Splash feat and training in Nature. If you are already trained in Nature, gain training in a different skill.
Thoughts?
The void calls!
Dromaar
Meditate on the mysteries of space. Gain the Solarian Splash feat and training in Occultism. If you are already trained in occultism, gain training in a different skill.
Thoughts?
The blood calls!
Dromaar
Bred for battle. Gain the Barbarian Splash feat and training in Athletics. If you are already trained in Athletics, gain training in a different skill.
Thoughts?