Slash SLASH! Fighting style for the Swashbuckler!
Double Cut
You are a whirling dervish!. You can make two melee attacks, but each attack has +1 DR.
Thoughts?
Slash SLASH! Fighting style for the Swashbuckler!
You are a whirling dervish!. You can make two melee attacks, but each attack has +1 DR.
Thoughts?
Dance like everyone is watching!
Concentration Mental Monk
Prerequisites Drunken Boxing
Requirements You are in Drunken Stance.
Area 30-foot emanation
Defense Will; Duration 1 minute
You start dancing, and your drunken antics distract your foes. Enemies in the area must succeed at a Will save or gain the Distracted 1 condition as long as they can see you and you continue dancing. Each turn you continue to dance, you gain a +1 circumstance bonus to AC and reflex saves.
Product– The Repentant: An Ash-Laden Pirate Borg Adventure
System– Pirate Borg
Producer– Snapback Games
Price– $2.99 here: https://www.drivethrurpg.com/product/483785/the-repentant-an-ash-laden-pirate-borg-adventure?affiliate_id=658618
TL; DR– I solid ship to play on. 95%

Basics: We want a crew. Why wouldn’t you join? The Repentant is a ship-based adventure where the players join as crew, but the crew might need them for more than just workers.
Mechanics or Crunch: This book expands the game’s mechanics in fun ways. The book is full of monsters, shanties, items, and other goodies. The stuff here is well done and a fun addition to Pirate Borg. 5/5
Theme or Fluff– This is a great place to play, but not so much an adventure. The book has solid hooks, but the onus of the adventure is on the players. The players have to take the reins to really make stuff happen. I love all the pieces the author made, but there isn’t a set story beyond how the players play in this sandbox. 4.25/5
Execution: I’m seeing a solid trend in Pirate Borg. The author releases art and picture packages with their PDF. I love this. The style may clutter the substance a bit, but it’s like the 80’s metal album covers obscured the song titles. I’m ok with this, and it really sells the whole package. 5/5
Summary: This is a solid place to start a campaign. You’ve got new toys for the Pirate Borg toolbox. You’ve got fun things to fight, and you’ve got a whole ship to play with after the adventure. I got the hooks I wanted for this adventure, but I’d like a bit more guidance on how to run this or some direct story to follow. But if the main complaint is that I need more handholding, this is a good place to learn storytelling on my own. 95%
See the future! A spell for the Zealot!
Thou seekest the future from god. Roll three d20s. Thou take d4 damage. You can substitute any three dice rolls for the next of your dice rolls at any time, in order. Any person you can see must accept your dice roll over their own.
Thoughts?
Right to the dome!
Mental Monk
Prerequisites Drunken Stance
Requirements You are in Drunken Stance.
You begin to strike your foes in ways that bring your own inebriation unto their clarity. When you hit an enemy while in your drunken stance, the foe becomes distracted 1. Your first attack that hits a distracted creature increases the creature’s distracted condition by 1. This cannot increase a distracted condition past 2.
Protect your ship! A sea shanty for Pirate Borg.
Shield of the Sea
Your ship gains d4 armor for an hour.
Who are you talking to?!
You enter a highly flowing dance stance, stumbling and lumbering as you move. While in this stance, the only Strikes you can make are drunken bash unarmed attacks. These deal 1d10 bludgeoning damage, are in the brawling group, and have the agile and unarmed traits.
While in Drunken Stance, you gain a +1 circumstance bonus to Fortitude saves and your Fortitude DC, and you gain immunity to the sickened condition.
FIRE FIRE FIRE! For the Buccaneer!
Shoot, shoot, SHOOT! You can reload and shoot a weapon in one action, but at +2DR. If taken again, +1DR instead.
Thoughts?