We are part of the whole
Ijikri Heritage Feat 1
Ijikri
For the imperium!. Gain the Technomancer Splash feat and training in Diplomacy. If you are already trained in Diplomacy, gain training in a different skill.
Thoughts?
We are part of the whole
Ijikri
For the imperium!. Gain the Technomancer Splash feat and training in Diplomacy. If you are already trained in Diplomacy, gain training in a different skill.
Thoughts?
I remember this.
Samsaran
Towards ever more perfection. Gain the Monk Splash feat and training in Society. If you are already trained in Society, gain training in a different skill.
Thoughts?
Dance off!
G’folian
Observe the rites. Gain the Mystic Splash feat and training in Occutism. If you are already trained in Society, gain training in a different skill.
Thoughts?
For the family!
Ratfolk
The warren provides. Gain the Alchemist Splash feat and training in Society. If you are already trained in Society, gain training in a different skill.
Thoughts?
Product– Pathfinder Society Scenario #5-07: Sewer Dragon Crisis
System– Pathfinder 2nd Ed
Producer– Paizo
Price– $5.99 here https://store.paizo.com/pfs-scenario-5-07-sewer-dragon-crisis/
TL; DR– A handshake or a slaughter, your choice. 100%

Basics- Ok, we screwed up. What do we do to fix this? The Sewer Dragons backed the Pathfinders, and they paid a HEAVY price. Now, your job is to help the friends we left along the way.
Mechanics or Crunch: This is a fun adventure, and it changes based on what the players do. This adventure has one mandatory combat. If you are a combat monkey, you can choose violence. If you are social, you can also get your way. It also has a skills section, so the skills person gets a chance to shine as well. It’s a good mix. 5/5
Theme or Fluff– This adventure will take two hours or five hours. There is little in the middle. The story is solid, but a combat team will struggle and end up killing lots of things. That’s fun. If you are a social butterfly, this is much shorter, as you convince enemies to back down and corrupt people to do their jobs. It’s fun, but if you have a mixed team, some people will not get exactly what they want. 5/5
Execution: Ah, classic Paizo layout. I love the older style. Pictures for the monsters. Stat blocks and an easy-to-read adventure all make this a solid adventure. 5/5
Summary: This can be a feel-good adventure or a slaughter. Either can be fun if you want it. I loved running this one, and my players had a blast too. Choose your team well, and you will too. 100%
Listen to the old ways
Nagaji
Hear the spirits and listen. Gain the Champion Splash feat and training in Religion. If you are already trained in Religion, gain training in a different skill.
Thoughts?
Serve the Hive!
Formian
The needs of the many. Gain the Mystic Splash feat and training in Society. If you are already trained in Society, gain training in a different skill.
Thoughts?
I only speak once.
Minotaur
There is only one path. Gain the Fighter Splash feat and training in Intimidate. If you are already trained in Intimidate, gain training in a different skill.
Thoughts?
Learn!
Gon
The magic guides us. Gain the Technomancer Splash feat and training in Arcana. If you are already trained in Arcana, gain training in a different skill.
Thoughts?
Communit is a gift
Merfolk
The sea and the people provide. Gain the Sorcerer Splash feat and training in Society. If you are already trained in Society, gain training in a different skill.
Thoughts?