Daily Punch 10-21-26 Superior Unfocused Fire Soldier feat for Starfinder 2nd Ed

What is going on!?

Superior Unfocused Fire Feat 16

  • Soldier Suppressed

Prerequisites Improved Unfocused Fire


Pour more into them! When you suppress a target with one of your attacks, it must make a Will save equal to your class DC. On a failure, the target gains the distracted 3 condition. On a success, it gains the distracted 2 condition. If it critically fails, it gains the distracted 3 and stunned 1 conditions.

Daily Punch 10-19-26 Improve Unfocused Fire Soldier Feat for Starfinder 2nd Ed.

MORE FIRE!

Improved Unfocused Fire Feat 10

  • Soldier Suppressed

Prerequisites Unfocused Fire


You keep knocking the target around more and more. When you suppress a target with one of your attacks, it must make a Will Save equal to your class DC. On a failure, the target gains the distracted 2 condition. On a success, it gains the distracted 1 condition. If it critically fails, it gains the distracted 3 condition.

Daily Punch 10-9-26 Distracted condition for Pathfinder 2nd ed and Starfinder 2nd Ed

I have an idea for a new condition.

Distracted

You just are not paying attention. The distracted condition always includes a value. You take a status penalty equal to this value to all your checks, saves, AC, and DCs. Unless specified otherwise, at the end of each of your turns, the value of your distracted condition decreases by 1.

We’re gonna build on this one in the next few weeks.

Thoughts?

Ring Side Report: RPG Review of  Starfinder Society 2-02 Solar Shake Up

Product–  Starfinder Society 2-02 Solar Shake Up

System– Starfinder 2nd Ed

Producer– Paizo

Price– $5.99 here   https://store.paizo.com/starfinder-society-scenario-2-02-solar-shakeup/ 

TL; DR– Fun, but too short. 93%

Basics:  A Star is born!  Literally!  The starfinder society is invited to watch the birth of a new star.  What will happen as it enters our universe?

Mechanics or Crunch: This adventure is a short one.  There is one fight, some skills, and a ship adventure.  All the math works well, and things feel balanced.  The crunch is good if a bit short.  5/5

Theme or Fluff– This is really good world-building in this adventure.  The world of Starfinder needs adventures where Starfinders explore the galaxy.  This adventure makes the society seem less like a mercenary group and more like Starfreet.  Solid fun meeting people and exploring in this one.  5/5

Execution:  The adventure is too short.  It’s got solid adventure parts that Paizo knows how to publish, but this is just too short.  The adventure has a social part: see the stuff that happens, fix the ship, fight, then evade the crazy space stuff.  It’s all well done, but there is just not enough to do.  This is about a solid hour of work if the players roll ok.  This just needs more.  4/5

Summary:  This is a tough one for me.  I like all the pieces, but there is just not enough of them in this one.  The adventure has solid universe building and mechanics.  I just want more of them.  For the price and the time goal, I don’t think you get enough.  It’s a good adventure, but if you schedule this one, your eventing will be over pretty quickly. 93%

Ring Side Report: RPG Review of Starfinder Society Scenario #2-01: The First Cut

Product– Starfinder Society Scenario #2-01: The First Cut

System– Starfinder 2nd Ed 

Producer– Paizo

Price– $5.99 here https://store.paizo.com/starfinder-society-scenario-2-01-the-first-cut/ ! 

TL; DR– A crazy good start to a new season.  97%

Basics: Ah, a nice normal day  WHAT IN THE SARENRAE!  Balls of blood appear around Absolom station and pop out monsters made out of blood that attack everyone.  Can you save them all?  

Mechanics or Crunch: This scenario is combat-heavy with a bit of skill-based challenges where you attempt to stop all the violence.  It’s combat heavy, so a social character will be a bit out of sorts.  So will exploration-based characters.  Skill characters will have things to do.  It’s not bad, but you can’t do everything in 3 hours.  4.5/5

Theme or Fluff– Bad stuff happens, and you stop it.  That’s the theme, and it does that well.  It’s a solid year intro adventure.  The story is light, but you are rushing between different issues to try to save as many people as possible.  That’s a fun ton of problems to solve.  5/5

Execution: There are new monsters and enough pictures in this one.  The monsters have pictures for you to include in the adventure, along with stats for them.  There is enough new here that you don’t have to consult too many outside sources to play this one.  It also reads quickly and requires only two maps to run.  Good old Paizo polish.  5/5

Summary: I like what’s here.  It can’t be everything to everyone, but it’s fun.  You kill bad things, save people, and stop the problems.  All in a day’s work for the Starfinders.  It’s also well written and well laid out, so you can read this fast and easily.  A good start to a new season.  97%