Daily Punch 5-6-13

Loving Neverwinter, thought maybe some of its ideas should make their way into tabletop RPGs…

 

Trained Help

Feat

Requires: item creation feat

Benefit:  You have the services of a person who can create any item you can create.  He/she requires only 75% of the normal amount needed to create any item you could create.  This person still requires all the time you would need to make the item and may not help in any way to adventure.  The GM may involve this person in adventures however.

 

Thoughts?

Daily Punch 4-1-13

Sorry to have been away for the last bit, its been a hectic time lately!  However, I’m back and I have an idea based on the number of fish fries I’ve seen in the last few days…

Religious obligations-Flaw-You are devoted to your religion to the extent it interferes with your work and life-Select a religion and choose holy days for it.  This must include major holidays and weekly obligations.  These obligations must include at least 20% of your time.  You may select a day of the week when you are fasting or some how otherwise unable to perform at your best.  On those days you take a -1 to all checks.  On major religions occasions  you may simple be unable to contribute to your parties abilities or you taken a major penalty of -3 to all checks due to extreme hunger or thirst.

By taking a flaw, you may take an additional feat.  Most flaws are taken at character generation.  However, at DM’s discretion, you may take this flaw after character generation if you character becomes very religions in game.

Thoughts?

Daily Punch 3-22-13

Something I want for a 4e character of mine, but I think it might work well for Pathfinder as well….

The Hard Way-Feat-Let’s just skip the easy way, and more right to hard…-Instead of charisma for Intimidate and Gather Information checks, you may use strength.  The target may become hostile to you after you gather the information desired from the target.

Thoughts?