Ring Side report: Winter Fantasy Day 3 and Daily Punch 1-28-12

First the Daily Punch then Winter Fantasy.  I saw the new 5-star DM do this at Winter Fantasy and I thought it was a great idea.  I think this kind of idea should spread across to different games like DnD next and DnD 4e.

 

Efficient Healing-Feat-When you channel healing power, you instinctively know how to provide the most efficient effects-Whenever you use a healing power, you re-roll the dice based on the type of die involved.  If you are healing a d4 or d6, you re-roll the die if you roll a 1.  On a d8, you re-roll the die on a 1 or 2.

 

For the Arcanis people out there

Talent

Tier 1:  Whenever you use an ability or power the restores stamina, re-roll all dice that restore stamina that result in a 1.

Tier 2: Whenever you use an ability or power that restores stamina, re-roll all dice that restore stamina that result in a 2 or 1.

Tier 3: Whenever you use an ability or power that restores stamina, re-roll all dice that restore stamina that result in a 3, 2, or 1.

Tier 4: Whenever you use an ability or power that restores stamina, re-roll all dice that restore stamina that result in a 4, 3, 2, or 1.

 

Thoughts gang?

 

And now Winter Fantasy day 3-last day of the con

 

Well the last day of the con was a great one.  My wife and I only had one event.

DnD Next:High Level-Well I can’t get into nitty-gritty because of the NDA, but this was a fun one.  I was originally pretty iffy on how this morning was going to go.  I was thinking of leaving for some more pathfinder, but my wife convinced me.  We had a full boat with six players.  And it was awesome.  I had a blast and really enjoyed it.  Some of the new mechanics from the previous playtest at Gen Con were iffy the day before, but today were awesome.  I am ready to try this out more and I really do look forward to the future of this game.  Some things I want to change, but I do look forward to see where it goes from here!

 

Things I wish I could have done-

BI-Well I did miss the battle interactive.  This is the first Winter Fantasy I did.  I really love the BI at heroic tier, but at paragon you have to specialize so much its not a fun for me since I like the more skill monkey characters who might defend or heal as a side job.  Yes I know that that making my characters more focused would help, but its not what I want for some of them, and that makes the paragon tier not as much fun for me.  Glad to see some crazy stuff went down though

The sequel to Fiasco RPG/LARP-Kind of with I got into this one.  I’ve never tired Fiasco, but it looks strange in a good way.  I mean how weird could it be?

Cards Against Humanity-this is a horrible game in a great way.  I need to play this!

 

All and all a great con and I love this one.  If you get a chance, see you there in 2014

Daily Punch 1-23-13

I made a feat before (daily punch 1-18-13  http://wp.me/p2Gk5z-6o)  that added to the range you could fail a check without something really bad happening, here is a different idea.  Before I thought about adding a static +3 to the range , may be a better idea would be to add your ability modifier to the range to reflect your innate ability?

Here is a feat for 4th Edition DnD, Arcanis, DnD Next, and Pathfinder:

 

Careful climber-feat- instead of failing and falling off a wall if you fail by 5 or more, you fail and fall off a wall if you fail by 5 + your strength modifier.  If you fail by less then that amount, you make no progress that round.

 

Thoughts?  Is this better then the other idea?

Daily Punch 1-18-13

I was thinking about this while fixing my wife’s computer, I think its a nice feat for Pathfinder, 4e, and DnD next.  Maybe even Arcanis…

 

Four fingered lucky mine defuser-feat-you might not be the most pretty, but you’re lucky!-Add 3 to the range of a missed disable device or equivalent check.  ie the trap will not go off if you miss a disable device check by up to 7 in Pathfinder

 

Thoughts?

Daily Punch 1-17-13

Here is something I thought about while watching the news that applies to as many RPGs as you can think of

 

Smooth Manipulator-Feat-Whenever you make a social skill check to improve your relationship with another person, you improve your relationship one additional step.

 

Thoughts?

Daily Punch 1-14-13

This came up in our game yesterday. This is pretty system neutral. Something to help when you need a feat….

Family history-feat-you may add a single trait to your character. This feat does not add any abilities of that origin to your character. For example a half-Orc may add fey to his character to qualify for feats.

Thoughts?

Daily Punch 12-3-12

I was watching a game of 4e and saw a problem happen.  This feat will hopefully solve that problem…

Invigorate the Spirit

all healing powers you do may be changed to give the recipient of healing half as many temporary hit points instead of healing them as usual.  When this feat is used, if the original power requires healing surges for use, then the target must still spend a healing surge.

Daily Punch 11-28-12

I think its time for some love for the Devas…

Racial Feat Aura of Light

You replace your memories of a thousand lifetimes with the Aura of Light power

Aura of Light Deva Racial Power
An Aura of Light invigorates the mind and body of you and your friends.
Encounter Star.gif Divine
Minor Action Close burst 2
Effect: This power creates an area of light that cancels all darkness powers in the area of your level or lower until the end of your next turn.  For effects without a level, use the level of the casting creature to determine if the area of darkness if destroyed. You and your allies all gain a +2 to attacks and defenses while in the area and the area is in effect.
 

Daily punch 11-15-12

an idea from yesterday

aura of righteousness

requires:deva, good or lawfull good

you may replace memory of a thousand lifetimes with the following power.

aura of righteousness

encounter, minor action

effect:create a  zone burst 1 centered on youself of bright light.  if this burst touches a cloud of darkness then remove that cloud of darkness.  the aura lasts untill the end of your next turn.  allies and yourself gain a +2 to attack and skill checks in the zone.

Daily Punch 11-8-12

Well this week is all wonkey!  Yesterday was a late night after fighting with my car tires.  However, here is a 4th ed feat for today

Power exchange you may voluntarily give up one daily attack or utility power to gain another use of an encounter power of the same type.  The encounter power must be of the same level or lower then the daily power.  You may give up two encounter powers to gain another use of a daily power in the same fashion.