Daily Punch 5-10-22 Lesser Protection spell for DnD 5e

Been playing a priest in Pillars of Eternity. Yep, finally got around to that kickstarter! My favorite spell us the level 1 spell to block damage. Can I do that in DnD?

Lesser Protection

1st-level aberration

Casting Time:1 action
Range:Touch
Components:V, S, M (a shield)
Duration:Concentration, up to 1 minute

You touch up to three willing creatures. Until the spell ends, when the target takes nonmagical bludgeoning, piercing, and slashing damage, reduce the damage by 1d4.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

Thoughts?

Daily Punch 4-13-22 Weight of Their Sins spell for DnD 5e

How about some psychic damage for divine?

Weight of Their Sins

Evocation cantrip

Casting Time:1 action
Range:60 feet
Components:V, S
Duration:Instantaneous

The weight of a creature’s misdeeds crush a creature’s mind within range. The target must succeed on a Wisdom saving throw or take 1d6 psychic damage and a -1 penalty to any attacks or saves it makes for one round.. The target gains no benefit from cover for this saving throw.

The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Daily Punch 4-4-22 Remove Spells spell for DnD 5e

My wife gave me a solid idea, and I feel its time to throw this at my players!

Remove Spells

3rd-level enchantment

Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: instantaneous

You attempt to remove abilities from a creature you can see within range. It must succeed on a Wisdom saving throw or the creature loses 1d3 spells, spell slots, or uses of abilities that refresh after a long rest or per day abilities. The abilities or spells that are lost are the creatures choice and may be of any spell level. If they creature only has at will or level zero spells, it is unaffected.

At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the number of lost spells or abilities increases by 1d3 for each slot level above 3th.

Daily Punch 3-21-22 Epic Performance spell for DnD 5e

Why not be AMAZING!

Epic Performance

2nd-level  illusion

Casting Time: 1 action
Components: V, S
Duration:10 minute

You use sight, sound, and fire to produce an epic concert. For the duration of your performance or the spell ends, triple your proficiency modifier for all Charisma(Performance) checks.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, increase the duration of the spell by 10 minutes for each slot level above 2nd.

Daily Punch 1-24-22 Solid Conjurations feat for DnD 5e

Let’s make stuff with our minds!

Solid Conjurations

prerequisite: wizard, conjuration school

Anything you can think, you can make. Gain the following benefits:

  • Your minor conjurations now have hit points equal to 1/2 their normal amount and only vanish after an hour or when they are reduced to zero hit points. They have hardness as normal.
  • You can use your benign transportation ability once per short rest.

Thoughts?

Daily Punch 11-8-21 True Devotion feat for Dungeons and Dragons 5e

We’re on to the paladin! Now for the oath of devotion paladin!

True Devotion

prerequisite: Oath of devotion sacred oath

Your faith give your power. Gain the following benefits:

  • Double the range of your channel divinity abilities and effects.
  • Once you use your sacred weapon channel divinity ability, your weapon is affected by the light spell for up to eight hours. Fiends or undead who attempt a Dexterity(stealth) check while in the area of your light spell have disadvantage. You can end the effect s a free action.

Thoughts?

Daily Punch 7-5-21 Situational Awareness feat for DnD 5e

I’ve seen research into how a person with a knife wins vs a person with a gun if the knife person is within 30 feet. Let’s make that a piece of DnD!

Situational Awareness

Just because you are not near by doesn’t mean you are an easy target. When a ranged attack is made against you and you are within 30 feet of the target, you may move up to the target and make a melee attack as a reaction. This movement provokes attacks as normal.

Thoughts?

Daily Punch 6-9-21 Pedagogy cleric domain for DnD 5e

More ideas for all the knowledge based characters out there!

Pedagogy

Knowledges is power, but power not shared is useless. Knowledge must flow and be told. You and your god specialize in teaching others all the things you know. These insights will help you better understand the world around you and help all you serve better understand themselves and others. Go cleric spread the good words to others!

Cleric LevelSpells
1stcomprehend language, detect mgic
3rddetect thoughts, animal messenger
5thtongues, sending
7thdivination, compulsion
9thlegend lore, modify memory

Bonus Proficiency

When you choose this domain at 1st level, you gain proficiency in a number of tools or languages equal to your Wisdom modifier.

Disciple of Knowledge

Also starting at 1st level, your wisdom helps with your knowledge. When you make a Intelligence skill check, add your Wisdom modifier as well..

Channel Divinity: Speed Learning

Starting at 2nd level, you can use your Channel Divinity to deliver a bold of knowledge to another. As an action, you choose one skill or tool you are proficient in and touch a creature. For 10 minutes, the target has proficiency with the chosen skill or tool.

Assistant

Beginning at 6th level, when you do the help action with another character, in addition to advantage, they add your Wisdom modifier to the roll as well.

Mind Strike

At 8th level, you learn how to now directly strike to a foes mind. Gain the eldritch blast cantrip as a cleric spell but instead of force damage it does psychic damage instead.

Fail Forward

Starting at 17th level, when you see someone attempt a skill check with which you are proficient, you can spend a spell slot of the highest you have available so long as its level one, to give the target a reroll on the check. This may only be attempted once per check.

Daily Punch 6-8-21 Debilitating Learning spell for DnD 5e

How about instead of a save we use a skill check? What do people say?

Debilitating Learning

1st-level enchantment

Casting Time:1 action
Range:30 feet
Components:V, S, M (a book)
Duration: Concentration, up to 1 minute

You impart your knowledge to three creatures with an Intelligence score of 5 or higher and possibly overwhelm the target. Choose nature, religion, arcana, or history, and make an Intelligence check for that skill. Each target must make the check as well. If their check is lower then your check, they are stunned.

At the start of each of its turns, the target can make another skill check with the DC equal to your check to end the effect. On a success, the spell ends. Damaging the target instantly ends the effect.

When the effect ends, the next check the target makes using that skill is made with advantage.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the number off affected targets increases by one for each slot level above 2nd.

Daily Punch 6-7-21 Knowledge Bringer warlock pack for DnD 5e

Time for a warlock that is based on knowledge?

Knowledge Bringer

None know what you found, but it offered you knowledge. Dark, fel knowledge that no one else knew. Knowledge is power and power corrupts, and this creature offered you enough knowledge to give you all the power you ever need. May you stay strong enough to not be completely corrupted by it.

Advanced Learning

Starting at 1st level, you gain a spell book and two 1st level spells and two cantrips from the wizards spell list. You can add more spells to the book as a wizard does from the wizard spell list. When you take a short rest you can prepare as many spells are you are able, but you must prepare individual uses of each spell. To cast a spell multiple times, you must have prepared it multiple times. You are still limited to your maximum spell level based on your level.

Learn Through Experience

Starting at 6th level, if you succeed against a save from the wizards spell list that spell appears in your spell book. You need not be able to cast the spell yet to add it to your spell book this way.

Knowledge Application

Starting at 10th level, up to a number of times per day equal to your Intelligence modifier, when you cast a spell you can gain advantage on the spell attack or cause one target to suffer disadvantage on a save against the spell.

Advanced Application

Starting at 14th level, the dark master blesses you far beyond others that it controls and other warlocks who follow lesser masters. You can prepare one additional wizard spell that you know that is at the maximum level of a wizard of your level per day. You must have this spell in your spell book.

Thoughts?