How about something for DnD Next today?
Level 1: Superior Defense- additional choice
Shield Cover: When you are wielding a shield and you or a creature within 5 feet of you are subject to an effect requiring a save,, you can use your reaction to block the attack. Spend one expertise die, roll it , and add the number rolled to the target’s save value against that attack.
How about a pathfinder trait ?
Old Hat-trait-Before your adventuring days, your old experiences set you ahead of the curve-choose one skill. You gains+2bonus to that skill from your old experiences.
Played some Arcanis this weekend, maybe its time for a some traits for that system
Tier 1 -Increase your hit points by 10 and your Fortitude defense by 1.
Tier 2 – Increase your hit points by 10 and your Fortitude defense by 1. You only receive a wound from damage if it is 1.5x your fortitude defense.
Tier 3- Increase your hit points by 10 and your Fortitude defense by 1. You only receive a wound from damage if it is 2x your fortitude defense.
Tier 4- Increase your hit points by 10 and your fortitude defense by 1. You only receive woulds from critical hits, not from damage.
How about something for your spells in DnD Next
Benefit:For all damage dependent effects for your spells, you reroll all dice that show a natural 1.
How about a trait in pathfinder?
Child of the Temple
You spend your youth being trained in a temple full of marital artist monks. While they respected your wish to leave, your years of training have aided you in your quests
You gain a +1 bonus to jump checks as well as tumble checks.
How about a nice feat in dnd next?
Benefit:you may take disadvantage on an attack action to gain a number of extra weapon damage dice equal to your attack bonus.
Loving Neverwinter, thought maybe some of its ideas should make their way into tabletop RPGs…
Requires: item creation feat
Benefit: You have the services of a person who can create any item you can create. He/she requires only 75% of the normal amount needed to create any item you could create. This person still requires all the time you would need to make the item and may not help in any way to adventure. The GM may involve this person in adventures however.
I like the new idea of weapon mastery in DnD Next…let’s expand on that…
Benefit: You use a reroll of a die give to you by your weapon mastery power and roll the same number on both dice rolls, consider the rolled value equal to the maximum of the die type.
How about a monster feat for pathfinder? No love for the swimming monsters?
This creature can make an attack before and after it moves while swimming and does so gracefully.
Prerequisite: swim speed.
Benefit: When swimming the creature can take a move action and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack. The creature does not provoke an attack of opportunity from the target of the attack.
Excellence in Design-Feat-Requires an Item Creation Feat-Items you now create only require a quarter less materials and are crafted in half the time