Daily Punch 10-21-13 Spell Sickness in Shadowrun

Hay all, how about a negative quality in Shadowrun 5e?

 

Spell Sickness

Bonus: 15 karma

Your body rejects magic the way some people reject soy.  When you cast a spell, you become sick and take a -1 dice pool modifier to all actions until you do not cast a spell for two rounds.  If you cast another spell while you are sick, your dice pool modifier increases by another -1 that is cumulative.

 

What do you think gang?

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