Ring Side Report- RPG review of Slav Borg

Product– Slav Borg

System- Mork Borg

Producer– Slavdom Studio

Price– $26.64 here https://www.drivethrurpg.com/en/product/477706/Slav-Borg–PostSoviet-SemiFantasy-RolePlaying-Game?affiliate_id=658618 

TL; DR– Mork Borg crossed with Night Watch!.  90% 

Basics– Fight the Necromancer Zgol!  Slav Borg is Mork Borg set in the eastern block during the fall of communism, but if the world was only goblins, magic, and the fight between the haves, the have nots, people with power(s), and the people caught in the middle, set with the love of cars that Mad Max brings to the table.  It has rules for cars, races, multiple new classes, two COMPLETELY NEW ways to play Mork Borg, and even new character elements so your character gets some fun ways to mess with the dice.

Mechanics or Crunch–  This is a fun mix, but suffers from some of the same elements that Mork Borg does.  What’s here is absolutely amazing.  But, I would like a bit more introduction to how to play the game.  The new rules are fun, but they also don’t have explanations beyond the basics.  Running through a few examples would really help.  That said, all the Borgs don’t care about being exact with the rules.  If you need perfectly balanced encounters where you can rules lawyer through the encounters, just keep walking.  This is absolute a grind house epic set in the world of Night Watch (if you don’t know, go check out that underrated classic!)  4.5/5

Theme or Fluff–  From my experience, all the Borgs ooze style and this is no different.  Honestly, this book is DOUBLE the page count of the original and it uses a hefty bunch of those pages to build a bigger world for you to play in.  It’s still gonzo urban slavic and end-stage communist era fantasy, but I am here for it.  5/5

Execution– Slav Borg is a Borg game through and through, and much like the patriarch of the family, this one sacrifices some readability for style.  The book is gorgeous in a grime covered, ork infested, end stage communism kind of way.  It is a solid love letter to a tragically underappreciated time and setting.  That said, its absolute dedication to style hurts legibility.  I also didn’t see hyperlinks, and that makes me a slightly annoyed in a book that came out after 2020.  And finally, the book is good and gives two new ways to play, with one being a rogue-like adventure method, but it doesn’t give a basic adventure.  Give me an adventure I can instantly play with my friends when I buy your setting book!  But it needs to be stated, my issues are absolutely with what is not here, because what is here is amazing. 4/5

Summary– Slav Borg is in good company.  I love the mechanics that are here.  I love adding new crazy things to the world.  I love the community that decides to take a rules-light world and just throw the craziest damn things at it.  This is a new deep vision of a part of the world that lots of people don’t know about and a way to bring it to light.  It’s well done, and everything from the miniatures used in the art to the lovingly crafted gritty story is handcrafted.  That commitment to the grit motif does make it harder to read and leaves some explanation out.  That’s what hurts the product a bit.  But my complaints are that I’m wanting more.  What’s here is phenomenal and if you want a Mad Max goblin commie block world where you fight the necromancer to save the soul of your family, then this is the book you need to pick up.   90%

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