you can’t be killed!
| Regeneration | ||||
| Level: 1 | Range personal | Duration: forever | Casting time: 1 action | Save: none |
| General | You heal your founds | |||
| Manifestation | roll 1d4: (1) Your wounds simply close (2) blood flows back into your wounds as they close (3) Injurines look like cuts to leathers and it reknits back together (4)the wound glows and the damage is restored | |||
| 1 | failure, power may not be used again today | |||
| 2-11 | failure | |||
| 12-13 | every hour you regain 1 HP for eight hours | |||
| 14-17 | every hour you regain 1d6 HP for eight hours | |||
| 18-19 | every hour you regain 2d6 HP for eight hours | |||
| 20-23 | every 10 minutes you regain 1d6 hit points for eight hours | |||
| 24-27 | every 10 minutes you regain 2d6 hit points for eight hours | |||
| 28-29 | every minute you regain 1d6 HP for eight hours | |||
| 30-31 | every minute you regain 2d6 HP for eight hours | |||
| 32+ | every round you regain 1d3 HP for eight hours | |||
thoughts?
