Daily Punch 1-24-22 Solid Conjurations feat for DnD 5e

Let’s make stuff with our minds!

Solid Conjurations

prerequisite: wizard, conjuration school

Anything you can think, you can make. Gain the following benefits:

  • Your minor conjurations now have hit points equal to 1/2 their normal amount and only vanish after an hour or when they are reduced to zero hit points. They have hardness as normal.
  • You can use your benign transportation ability once per short rest.

Thoughts?

Daily Punch 1-20-22 Future flashes feat for DnD 5e

Back to the future wizard stuff!

Future Flashes

prerequisite: wizard, divination school

The future is anything but murky to you. Gain the following benefits:

  • Gain two additional dice for your portent class ability.
  • When you use your expert divination class ability, you can reroll one of your portent dice. You must accept the rerolled value.

Thoughts?

Daily Punch 1-18-22 Fiend Favorite feat for DnD 5e

Almost forgot about this warlock!

Fiend Favorite

prerequisite: warlock, the fiend  patron

A mind is a terrible thing to waste. Gain the following benefits:

  • You can use your dark one’s own luck class feature twice before you rest.
  • Your dark one’s blessing provides additional temporary hit points equal to twice your proficiency modifier. Also, this ability heals you first and additional hit points healed in this way become temporary hit points.

Thoughts?

Daily Punch 1-13-22 Ward Wizard feat for DnD 5e

Let’s do some wizard stuff!

Ward Wizard

prerequisite: wizard, abjuration school

Anything worth having is worth protecting. Gain the following benefits:

  • When you use your arcane ward power, the amount protected by your ward is increased by double your proficiency bonus.
  • When you use your ward to protect a creature, and the ward is broken by an attack, the attacking creature or object takes damage equal to your proficiency plus your Intelligence modifier.

Thoughts?

Daily Punch 12-8-21 Advanced Arcana Attack feat for DnD 5e

Now to the spell casting rogue!

Advanced Arcana Attack

prerequisite: arcane tricker roguish archetype

Let’s make this magic hurt! When you make an attack that deal sneak attack damage, you can choose to reduce the number of sneak attack dice dealt. For each die you do to use in the attack, you can cast a spell of up to the level as part of the attack. You may not use this with cantrips.

Thoughts?