Daily Punch 10-11-21 Open Way feat for DnD 5e

We’ve finished toys for each fighter, so now we do toys for each monk. Let’s start with the way of the open hand.

Open Way

prerequisite: way of the open hand monastic tradition

You are an open book, and that should scare those who attempt to harm you. Gain the following benefits:

  • Increase the DC of your open hand technique to 10 + Wisdom modifier + proficiency.
  • You heal four times your monk level when you use wholeness of body.

Thoughts?

Daily Punch 10-6-21 RUN-N-GUN(COMBAT) feat for Starfinder

Onwards to the Hit-and-run Soldier!

RUN-N-GUN(COMBAT)

You are speed!

Prerequisites: Character level 6th, soldier, Hit-and-run primary fighting style.

Benefit: You may use opening volley for the first three turns of combat. When you use rapid recovery, you can ignore two sperate conditions instead of one. In addition, when you make a full attack, you can make either two guarded steps or move up to your full movement. This ability replaces the abilities of Nimble Fusillade.

Thoughts?

Daily Punch 10-4-21 Honor Guard feat for Starfinder

Working our way through them all-now on to the Soldier guard!

Time to build out the fourfold tactician.

HONOR GUARD(COMBAT)

You are the bulwark for those you protect.

Prerequisites: Character level 6th, soldier, guard primary fighting style.

Benefit: When you use your guards protection ability, you can elect to take all the damage from the attack. When you use rapid recovery, you can ignore two sperate conditions instead of one.

Thoughts?

Daily Punch 9-27-21 Big Boom feat for Starfinder

How about the bombard in Starfinder?

BIG BOOM (COMBAT)

BOOM!

Prerequisites: Character level 6th, soldier, Bombard primary fighting style.

Benefit: Increase your the damage of any grenade you use by +1 per damage die. When you use a full action to make a single attack, add double your strength modifier to the damage of the attack instead of just once for your heavy fire ability.

Thoughts?

Daily Punch 9-24-21 Beast Master feat for DnD 5e

More druid fun! Now the for the circle of the moon!

Beast Master

prerequisite: Circle of the moon druid circle

Be the beast you want to be Gain the following benefits:

  • Gain temporary hit points equal to your level when you wild shape .
  • When you enter wild shape you can expend a spell slot. If you spend a 1st level spell slot, your natural weapons count as +1 magic weapons. If you spend a 3rd level spell slot, they count as +2 magic weapons. If you spend a 7th level spell slot, they count as +3 magic weapons.

Thoughts?