Really liking Pathfinder 2nd Ed. How about some fighter feats?
Rapid Strikes FEAT 8
Fighter
You’ve learned to speed up your attacks. Reduce your multiattack penalty for all your attacks by 1.
Thoughts?
Really liking Pathfinder 2nd Ed. How about some fighter feats?
Fighter
You’ve learned to speed up your attacks. Reduce your multiattack penalty for all your attacks by 1.
Thoughts?
I like the new shield rules. Let’s build onto them.
Shoulder into It Feat 1
Pprerequisite Shield Block
You throw your full strength into every block of your shield. Add your Strength modifier to your shield hardness when determining its hardness.
Thoughts?
How about some love for the cleric in 2nd Ed?
Armored Healer FEAT 14
Your proficiency is expert for any armors for which you are proficient.
Thoughts?
We let’s keep hammering on devils! How about to fight the monsters?
You move so fast, its a flash of silver. You gain the following benefits:
Thoughts?
How about my first authentic PF 2nd Ed.
Unarmed Combatant FEAT 1
GENERAL SKILL
Prerequisites:trained in Athletics
You can attempt to Disarm, Grapple, Shove, or Trip creatures while not having a free hand using your feat, elbows, or another free body part.
Thoughts?
What would a diabolical halfling have? How about he devil’s own luck!
Prerequisite: halfling
You’ve got the devils own luck. Your lucky ability now functions if you roll a 1, 2, or 3.
Thoughts?
More devils and DnD! Now for Dragonborn!
Prerequisite: Dragonborn
Tiamat works with vile creatures, and your sir had some of those traits rub off. You gain the following benefits:
Thoughts?
Ok, another quick one for Tieflings.
Prerequisite: Tiefling
Your a tiefling, but it’s hard to know it. You gain the following benefits:
Thoughts?
How about something for the Tieflings out there?
Prerequisite: Tiefling
Your family has a long history. At some point diabolic blood entered your veins and gave you some protection few have. You gain the following benefits:
We already have fiend blooded sorcerers how about one with some true power?
Many tales tell of a powerful magic user who offered wisdom to kings and guided bloodlines for centuries. Few remember that this person was a child of the most powerful devil. Merlin was a powerful man, but his diabolical heritage passes threw his bloodline to all his children and his lust for power and women meant that he has children across the multiverse. You are one of those children whose spark has awoken and now you manifest all the awesome powers that master magician with devil blood can bear!
Starting at 6th level, Merlin’s shape changing abilities manifest in you. You gain the wild shape ability of a druid of your level. As an added bonus, you can choose to change your shape into an animal or a fiend following the same CR restrictions as a a druid of your level.
At 14th level, you gain the ability to change your shape as you see fit to match any occasion. You can cast polymorph on your self twice per day. Furthermore, you gain the permanent effect of the tongues spell to talk with all creatures who understand language.
Beginning at 18th level, you gain the faults of your patriarch, but also gain a larger portion of his powers. You gain disadvantage on all saves vs any effect that causes the Charmed condition, cause psychic damage, or control your mind, but you also gain advantage on all other saving throws. You gain resistance to all other damage, but gain vulnerability vs all bludgeoning damage. For these effects and damages, apply worse penalty if multiple effects or damage types are mixed together.
Thoughts?