Daily Punch 1-8-18 Shout of Encouragement spell for DnD 5e

Here’s a quick spell for DnD.  Here is some love for the bard!

 

Shout of Encouragement

1st-level enchantment

Casting Time: bonus action or reaction
Range: 60 feet
Components: S
Duration: see text

You cast this spell with a shout of encouragement at a friend. That friend is surrounded by an aura of ability.  That ally can reroll one die within one minute at which point the spell ends.  If the spell is not discharged after the minute ,the aura and spell ends.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

Daily Punch 1-3-18 Lesser Healing Darts spell for Pathfinder

Had a call for this last weekend. Let’s make some healing darts!

Healing Darts

School conjuration (healing); Levelalchemist 1, bard 1, cleric/oracle 1, druid1, inquisitor 1, paladin 1, ranger 2, shaman 1, witch 1; Domain healing 1

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range 30 feet
Target creature hit by dart
Duration instantaneous
Saving Throw Reflex half (harmless); see text; Spell Resistance yes (harmless); see text

DESCRIPTION

You shoot a dart at a living creature, you channel positive energy that cures 1d6 points of damage +1 point per two caster level (maximum +5). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply Spell Resistance, and can attempt a reflex save to take half damage

Daily Punch 1-1-18 Hunker feat for Starfinder

Let’s star this year off with a bit of Starfinder.  A quick feat for those who like to get to cover ASAP!

 

Hunker (COMBAT)

Duck and cover is your life motto!

Benefit:When you take cover, you hid behind it better than most.  When you are under cover, you may choose to upgrade the cover by one level based on the chart below.

partial cover->soft cover->cover->improved cover(+8 AC, +4 Ref Save)-> total cover

 

Thoughts?

Daily Punch 12-12-17 Beasts of the Field spell for DnD 5e

I want one more level 7 druid spell. Here we go!

Beasts of the Field

7th-level conjuration

Casting Time: 1 action
Range: 30 feet
Components: V
Duration: Concentration, up to 1 minute

With an ululating cry, you summon from around you two beast , magical or otherwise, appropriate to the terrain you are in of challenge rating 7 or lower. These are not conjurations, but real beasts from the area.

The beasts are friendly to you and your companions for the duration. Roll initiative for the creatures, which have their own turns. They obey any verbal commands that you issue to them (no action required by you), as long as they don’t violate their alignment. If you don’t issue any commands to the beasts, they defends themselves from hostile creatures but otherwise takes no actions.

If your concentration is broken, the creatures don’t disappear. Instead, you lose control of the beasts, they becomes indifferent toward you and your companions, and it might attack. An uncontrolled creature can’t be dismissed by you, and it leaves 1 minute after you summoned it.

Daily Punch 12-6-17 Teleporting descriptor for Cypher System

I have a guy who wants to teleport and only do that.  I think that sounds like an awesome descriptor if you just want to do  a bit of it and it stays local.

 

Teleporting

For some reason, you can teleport across space.  You don’t go far, but far enough to get out of trouble.  It comes with a cost, but sometimes its one you’re willing to pay!

Trained:  +2 to your Intellect pool.

Ability:  Teleport(2 Intellect points): As an action, you can teleport a short distance.  You have to see where you are teleporting.  You simple move across the distance in the blink of an eye.

Choose one of the following as a connection to the starting adventure:

  1. You’ve always wanted to understand your gift, so you’ve struck out across the world to use it.
  2. You wonder where your gift comes from, and now you’re going out to find it.
  3. You’ve gained this gift at a cost, and now the cost is going out to do a favor.
  4. You like starting trouble and getting far away from it, and now its time to use that gift to get out of trouble by leaving the area!

 

 

Thoughts?

Daily Punch 12-5-17 Enduring Spell metamagic for DnD 5e

Here’s a metamagic I’ve been kicking around for a bit.

Enduring Spell

When you cast a spell, you can spend a number of sorcery points equal to the spell’s level to have that spell repeat itself on one target affected by the spell at the start of the target’s next turn. (1 sorcery point if the spell is a cantrip). The target is allowed all saved and checks to avoid the spell as the spell allows.

Thoughts?