Time to bug out!
Immediate Insect one-action Spell 6
Concentrate
Traditions primal
Duration 1 minute
You rapidly turn into an insect. You cast the insect form spell but only use one action to do so.
Thoughts?
Time to bug out!
Concentrate
Traditions primal
Duration 1 minute
You rapidly turn into an insect. You cast the insect form spell but only use one action to do so.
Thoughts?
Just a shot in the arm!
Speed
As an action, you enact this plan and inject yourself or a willing ally with 5 feet of you. the target gains a +1 bonus to all checks for 10 minutes. At the end of that time, the target takes 1d6 damage. At higher levels you can choose to still provide a low bonus and damage.
Level 3: The target gains a +2 bonus to all checks for the duration and takes 2d6 damage at the end.
Level 5: The target gains a +3 bonus to all checks for the duration and takes 3d6 damage at the end.
Level 7: The target gains a +4 bonus to all checks for the duration and takes 4d6 damage at the end.
Level 9: The target gains a +5 bonus to all checks for the duration and takes 5d6 damage at the end.
Thoughts?
Hit them in the head!
Manipulate Mental
Traditions Occult
Range 60 feet; Target 1 creature
Defense Fortitude; Duration instantaneous or permanent
You crush your enemies mind possibly permanently reducing its ability to act. The effects are determined by its Will save.
Critical Success The creature is unaffected.
Success The target takes 4d6 mental damage.
Failure The target takes 8d6 mental damage
Critical Failure The target takes 8d6 mental damage and is permanently slowed 1. The effects of this curse can be
removed only through effects that target curses. The target can be subject to this spell again, but can not increase its slowed condition due to critically failure again.
.
Thoughts?
soo gross!
Acid Spit
Cost: 1 PP
Activation: minor action
Through magic and digestion you can now produce acid spit. As an major action, you can spit acid 30 feet at a single target with DV 5 chemical damage and giving the target the Corroded status with a rating equal to net hits on the attack.
Thoughts?
Like mana from heaven.
Manipulate
Traditions divine;
Range touch; Targets 3 willing creatures
Duration 1 minute
You install a bit of divine spark into a target. The target gains a +1 bonus to all attacks, checks, and saves. This is an untyped bonus and stacks with other named bonuses.
Thoughts
Why be crazy?
Reckless Attack (Level 1). At the start of your turn, you can declare you are being defensive. You gain
disadvantage on attack rolls with melee weapons until the end of your turn. Your opponents gain disadvantage on attack rolls against you until the start of your next turn.
Thoughts?
Just give me a second!
Manipulate Force
Traditions arcane;
Range 100 feet; Area 20-foot radius, 20 feet high column
You call forth a rain of pure force pelting creatures in the area. For each creature in the area, roll 1d4. For a number of times equal to that number, deal that target 1d4 force..
Thoughts?
Man, just dont be an ass…
Overeducated Asshole
Just because you know things, doesn’t mean your not an ass.
• Bonus: 12 Karma
• Game Effect: You gain a penalty on all Charisma rolls equal to your highest knowledge skill.
Thoughts?
Fast friends!
Manipulate Summon
Traditions primal
Range 30 feet
Duration sustained up to 1 minute
you quickly summon an elemental. You cast the summon elemental spell as a 2nd rank spell..
Heightened As if 1 spell rank higher.
Thoughts?
Let’s dissolve everything!
Philosophers Stone
CASTINGS: 1
TARGET: One1 creature or object within 5 yards
DURATION: 1 minute
You create a stone that allows you to turn anything into gold. Make an intellect roll against the target’s agility. On a success, the target instantly loses 8d6 health and becomes slowed (luck ends). Each time the targets gets a failure on the roll to end the affliction, it becomes held until the end of the next round and it loses an additional 4.6 health. A creature reduced to 9 health is turned to gold permanently. If carved up, the gold is worth its normal value and does not change back into the target. You can touch multiple creatures with the stone for the duration of the spell
Thoughts?