Daily Punch 12-26-23 Arcane Armor feat for Starfinder

I’ve been on a kick dealing with armor and magic. Let’s keep this going!

Arcane Armor (Combat)

Magic flows from and protects you..

Prerequisites: Ability to cast second level spells.

Benefit: When you cast a spell, as a swift action after the spell you can give yourself a +2 circumstance bonus to its AC.

Thoughts? 

Daily Punch 12-25-23 Extreme Eldritch Armor archetype feat for Pathfinder 2nd Ed

Let’s get to the cap!

Extreme Eldritch Armor Feat 10

Archetype
Archetype Eldritch Armor
Prerequisites Eldritch Armor Dedication, Expanded Eldritch


Your magic has fully empowered your body. You gain the armor proficiency feat for heavy armor and can apply your full spell casting ability score place of a required Strength score for armor requirements.

Thoughts?

Daily Punch 12-22-23 Expanded Eldritch Armor archetype feat for Pathfinder 2nd Ed

Keep building up!

Expanded Eldritch Armor Feat 6

Archetype
Archetype Eldritch Armor
Prerequisites Eldritch Armor Dedication


You’ve learned to further channel your magical might into your body. You gain the armor proficiency feat for medium armor and can apply your spell casting ability score up to 16 in place of a required Strength score for armor requirements.

Thoughts?

Daily Punch 12-20-23 Spell Shielding Eldritch Armor archetype feat for Pathfinder 2nd Ed

Let’s keep moving with this idea.


Spell Shielding Feat 4

Archetype
Archetype Eldritch Armor
Prerequisites Eldritch Armor Dedication


You funnel excess spell energy into protecting yourself. If you spend two actions casting a spell or use an ability or feat to reduce actions required to cast a two action spell and cast a spell,, you gain a +2 circumstance bonus to AC until the start of your next turn.

Daily Punch 12-18-23 Eldritch Armor dedication feat for Pathfinder 2nd Ed

My brothers want to play wizards in plate. Let’s make this happen!

Eldritch Armor Dedication Feat 2

Archetype Dedication
Archetype Eldritch Armor
Prerequisites Spell casting ability for 1st level spells, Spell Casting Ability 12


You are not the most physically imposing person, but you have learned how to muster magical power to enhance your physical abilities. You can use your spell casting ability modifier up to 12 for wearing armor in place of your Strength score. You gain the armor proficiency general feat for light armor. If you are already trained in that feat, you gain a +1 circumstance bonus to the skill associated with your spell casting tradition instead..

Special You cannot select another dedication feat until you have gained two other feats from the Eldritch Armor archetype.

Thoughts?

Ring Side Report- RPG review of Pathfinder Adventure Path #181: Zombie Feast (Blood Lords 1 of 6)

Product– Pathfinder Adventure Path #181: Zombie Feast (Blood Lords 1 of 6)

System– Pathfinder 2nd Ed

Producer– Paizo

Price– $26.99 here https://paizo.com/products/btq02dvp?Pathfinder-Adventure-Path-181-Zombie-Feast   

TL; DR– Unleash the undead! 97%

Basics– The hunger never ends!  This book starts the Blood Lords adventure path and provides information on new spells, an archetype, factions of the adventure, and the city of Graydirge.

Mechanics or Crunch– This adventure plays well.  The monsters are right about where they need to be for combat, and the mix is fun.  The new archetype is interesting, and the spells are something my players (who accidentally stumbled upon them on Archive of Nethys) already wanted.  My one major issue is factions.  Factions are done as well as they can be, but I feel it’s not well supported by the whole system.  You can move up or down in the factions’ esteem, but I just can’t shake the feeling of, “Who cares?”  I don’t have the mechanical background of why I want to make people like me in each faction.  It’s a minor thing that I feel will build up more in the upcoming adventures.  4.5/5

Theme or Fluff– This is a a solid story.  The story is fun, and my players had a blast playing in it.  I felt equipped enough to make the characters and locations interesting.  The world is fleshed out enough to make it a fun place to play, and all the new things are introduced well enough to make me either intrigued enough or disgusted enough in them to have a blast.  5/5

Execution– Welp, it’s Paizo and they made a book. Paizo is one of the industry’s best layout people, and this is no exception.  It reads well, easily, and quickly.  Hyperlinks make it a quick thing to read through and scan through.  Solid work here.  5/5

Summary– My brother is the one who got me interested in this adventure path, and I am glad he did.  It’s a fun story with new toys for both the GM and players that is just put together well.  My one issue is a more system-wide issue of factions and influence, but that’s the one thing I can point to as something that just makes me unhappy with this product.  My players and I can’t wait to hop into the next one ASAP!  97%