More occultism, and time for even more spells!
Third Eye Feat 15
General Skill
Prerequisites legendary in Occultism
See the world via the unseen!. Gain blindsight (precise) 20 feet
Thoughts?
More occultism, and time for even more spells!
General Skill
Prerequisites legendary in Occultism
See the world via the unseen!. Gain blindsight (precise) 20 feet
Thoughts?
More occultism, and time for even more spells!
General Skill
Prerequisites legendary in Occultism
You force the spirits to do your bidding. Once per day, you can choose an occult 2nd level spell that is not uncommmon and attempt a DC30 Occultism check. If you succeed, you cast the spell using as many actions as that spell normally takes. You use either your Charisma or Intelligence as the spell casting ability and are considered an expert to determine spell casting attack or save DC.
Thoughts?
Let the astral sea carry your message!
General Skill
Prerequisites master in Occultism
You have learned how to let the spirits carry messages for you. Gain the ability to cast the Telepathy spell once per day.
Thoughts?
More nature, and times for the one for more spells!
General Skill
Prerequisites master in Occultism
The spirits continue to speak to you. Once per day, you can choose an occult 1st level spell that is not uncommmon and attempt a DC25 Occultism check. If you succeed, you cast the spell using as many actions as that spell normally takes. You use either your Charisma or Intelligence as the spell casting ability and are considered an expert to determine spell casting attack or save DC.
Thoughts?
I see you!
General Skill
Prerequisites expert in Occultism
Open your third eye! You can use Occultism in place of Perception.
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Thoughts?
Give me a read here….
General Skill
Prerequisites master in Occultism
What happened in this place? When you enter a room, you can attempt an Occultism check to read the psychic history of a location. The DC is usually a standard-difficulty DC of your level, but the GM may change the difficulty. If you succeed, you receive a short psychic recording of what occurred in the area.
Thoughts?
See without seeing!
General Skill
Prerequisites master in Occultism
Frequency Once per day
Trigger You fail a Will save
After you fail the Will save, you can reroll the check. You must accept the second result.
Thoughts?
A bit off?
General Skill
Prerequisites expert in Occultism
What’s wrong with you? When another creatures attempts to determine if you are lying or understand your actions or mental state, increase the DC by five.
Thoughts?
Let’s play a bit with the occult!
General Skill
Prerequisites expert in Occultism
What do the spirits say? Once per day, you can choose an occult cantrip and attempt a DC20 occult check. If you succeed, you cast the spell using as many actions as that spell normally takes. You use either your Charisma or Intelligence as the spell casting ability and are considered an expert to determine spell casting attack or save DC.
Thoughts?
Where was I again?
General Skill
Prerequisites legendary in nature
Where was I again. When you fail a Nature skill check, you can reroll the check but you must take the second result.
Thoughts?