LISTEN TO YE GODS! A spell for the Zealot!
Proselytize
You speak with the force of God! Reduce the DC of all social checks by -2 for 1 hour.
Thoughts?
LISTEN TO YE GODS! A spell for the Zealot!
You speak with the force of God! Reduce the DC of all social checks by -2 for 1 hour.
Thoughts?
You can’t see me… A spell for the Sorcerer!
You move the light around you. Test SPIRIT DR12 and you become invisible for :.
I.2 rounds II. 2d3 round III.3d4 rounds
Thoughts?
Let the sea drink of you! A spell for the Sorcerer!
You pull life from a target. You may spend your action and test SPIRIT DR12 to deal damage to 1 target and heal yourself for the same amount.
Fumble: Reduces your health and heals the target.
It ignores armor and deals: I.1d4 II.2d4 III.3d4
Thoughts?
Let’s be real pirates! For the swashbuckler!
When you wield a sword in one hand and a pistol in the other, all attacks are made at -1 to DR.
Thoughts?
Let’s just hurt people! For the Brute.
When you deal damage, increast the damage by d2.
If taken again: increase the additional damage die by the next dice step..
Thoughts?
Time for the Buccaneer!
You’re ready for the sea. All checks made while sailing are -2 DR.
If taken again: -4DR.
Thoughts?
More card fun for the Rapscallian!
When you are dealt damage, you may draw a card. The GM does the same. If your card is higher than the GMs, reduce the damage by the difference. If his is higher, take the difference as additional damage. Damage reduction applies after this draw as normal.
If taken again: lower the card number the GM drew by 1.
Thoughts?
My players LOVE drawing cards and seeing what happens. Lets do that for damage!
When you deal damage, you may draw a card.
9+: Deal additional damage equal to the card number – 8. Jacks are 11, queen is 12, king is 13, and an ace is 14. If you draw a joker, deal all the damage to yourself!
If taken again: lower the card number needed to deal extra damage by 1.
Thoughts?
Let’s branch out! Time to make some stuff for Pirate Borg! Here is an ability for the brute.
When you take less than 4 points of damage, attempt a DR 16 toughness test. If you succeed, you take no damage from the attack, as you just can’t feel it.
Thoughts?