Daily Punch 7-8-25 Subsonic Ammo tech item for Starfinder 2nd Ed

You hear that?

Subsonic Ammo Item 1

Tech


Subsonic Ammo is a class of ammunition that moves slower than normal. This reduces the force of the bullets fired, but it also reduced the sound of the firearm. This ammo reduced the damage from the weapon by -1 per die rolled. However, if you are hidden when you make the attack, the target does not become aware of your presence unless they spend an action to look for you as normal.

Type Commercial Price double base ammo cost
Bulk L

Daily Punch 7-3-25 Auto-Injector tech item for Starfinder 2nd Ed

Want a potion without the hassle?


Auto-Injector Augmentation 1

Tech
Price 100 credits


This small injector is strapped to your body and already linked to a vein.
Prep Injector Three actions (manipulate) you .load the injector with any consumable of your choosing. You also choose an action and trigger that will cause the injector to dispense the consumable.
Dispense no action At an action of your choosing, the auto-injector dispenses.

Thoughts?

Daily Punch 7-1-25 Arcane Ammo arcane cantrip for Starfinder 2nd Ed

EXPLODE!


Arcane Ammo Two Actions Cantrip 1

Arcane Cantrip
Target one willing ally’s weapon


You fuel a weapons ammo with arcane power about to burst. Touch a weapon an ally is holding. The next shot from that weapon upon hitting the target explodes as a level 0 fragmentation grenade. It does not explode if it misses the target.
Heighten(level 2) The fragmentation grenade is level 2
Heighten(level 4) The fragmentation grenade is level 4
Heighten(level 6) The fragmentation grenade is level 10
Heighten(level 8) The fragmentation grenade is level 12

Thoughts?

Daily Punch 3-21-25 Skittering Heritage ysoki ancestry feat for Starfinder 2nd Ed

If you’re gonna be a rat…

Skittering Heritage Feat 1

Ysoki


You’re family has always been good at running around the big ones. You gain the trained proficiency rank in acrobatics. If you would automatically become trained in acrobatics (from your background or class, for example), you instead become trained in a skill of your choice. Once per turn, when you take the step action, you move 10 feet instead.

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Thoughts?

Daily Punch 3-13-25 Reject Peace kasatha ancestry feat for Starfinder 2nd Ed

Let’s get mad!

Reject Peace Feat 1

Kasatha


You have rejected the traditions of your people. You become trained in intimidate and Society. If you would
automatically become trained in one of those skills (from your background or class, for example), you instead become trained in a skill of your choice.
You also gain the Additional Lore general feat for Warfare Lore.

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Thoughts?