Just push it.
Push
MOVE!
Prerequisites: Character level 6th, vanguard, Momentum aspect
Benefit: When you attempt to bullrush an opponent, you move an opponent an additional five feat for every three you beat the KAC + 8 by.
Thoughts?
Just push it.
Push
MOVE!
Prerequisites: Character level 6th, vanguard, Momentum aspect
Benefit: When you attempt to bullrush an opponent, you move an opponent an additional five feat for every three you beat the KAC + 8 by.
Thoughts?
People Go where you put them.
Heavy Shove
Off you go!
Prerequisites: Character level 6th, vanguard, inversion aspect
Benefit: When you attempt to reposition an opponent, you move an opponent an additional five feat for every three you beat the KAC + 8 by .
Thoughts?
Bigger they are…
Hard Fall
When you drop them, they stay down!
Prerequisites: Character level 6th, vanguard, exergy aspect
Benefit: When you attempt to trip an opponent, if you beat their KAC by 13 or more, you instantly pin the opponent with as in addition to tripping them.
Thoughts?
Let’s break stuff and people
Haymaker
Lot’s of targets means lots of damage
Prerequisites: Character level 6th, vanguard, cascade aspect
Benefit: When you hit multiple creatures in a round, for each creature after the first add your half strength modifier another time to the damage dealt. As an example, adding half strength modifier for a second target and full strength modifier for a third and so on. If multiple creatures are struck at the same time, you determine which creature takes the additional damage in which order.
Thoughts?
Let’s break stuff and people
Sword Breaker
Once you break their toys, it breaks them.
Prerequisites: Character level 6th, vanguard, boundary aspect
Benefit: When you attempt to sunder an object, add your level to the damage and reduce the hardness by your strength modifier.
Thoughts?
Back to Starfinder to help the solarian!
Solar Specialist
Time to be more of what you are!
Prerequisites: Character level 6th, solarian
Benefit: Choose a solar attunement. You can only enter that solar attunement from now on, but you gain one additional stellar revelation of that type that you met the requirements for.
Special: You can take this feat multiple times. Its effects don’t stack. Each time you take this feat, you must choose the same solar attunement, but may take new stellar revelation that you meet the requirements for.
Thoughts?
Let’s steal stuff!
Blatant Theft
Let’s just take stuff!
Prerequisites: Character level 6th, operative, theft operative specialization
Benefit: When you attempt to steal stuff off an NPC, decrease the DC by 5.
Thoughts?
Would I lie?
Lie Well
The Truth hurts, and so do you.
Prerequisites: Character level 6th, operative, spy operative specialization
Benefit: When you attempt a bluff check to influence the attitude of an NPC, decrease the DC by 5.
Thoughts?
Now to help the hacker!
Devious Devices
Everything is a toy you can turn off.
Prerequisites: Character level 6th, operative, hacker operative specialization
Benefit: When you succeed at a Computers check to do a trick attack, you may choose a single electric device that is active on the target and turn it off. This may be in a slot in armor or similar. The target must use an action to turn it back on.
Thoughts?
More operative fun-now the ghost!
Nimble Poltergeist
Training beats muscle any day
Prerequisites: Character level 6th, operative, ghost operative specialization
Benefit: You can use acrobatics in place if athletics and stealth in place of slight of hand for skill checks.
Thoughts?