SHOOT!
Here is a tactical customization for your robot companion as a mechanic.
Compensator: Decrease the multi attack penalty for your robot companion to -3 and -6.
Thoughts?
SHOOT!
Here is a tactical customization for your robot companion as a mechanic.
Compensator: Decrease the multi attack penalty for your robot companion to -3 and -6.
Thoughts?
I’ll be ok.
Fighter
Frequency Oncer per day
Give me five, and I’ll be fine. You recover hit points equal to a number of d6 equal to your character level.
Thoughts?
Product– Pathfinder Adventure: Rusthenge
System- Pathfinder 2nd Ed
Producer– Paizo
Price– $24.99 here https://paizo.com/products/btq02epv?Pathfinder-Adventure-Rusthenge
TL; DR– A solid single town dungeon crawl 98%
Basics– Where is the dead guy from from? A man walks to the village and dies. You join a village elder to find where he came from, why he died, and how to stop the death toll from rising! Why is everything rusting and falling apart along the way?
Mechanics or Crunch– I love solid low-level, one-town adventures. You end up in a town, and within a short bit are delving the dungeon. The fights are fun, but balanced. There are not just fights but also enough things happening to give the bard and the rogue something to do. There is not a ton happening outside of town, so the exploration based ranger will be a bit bored, but it’s balanced in enough ways to make this a solid play. 5/5
Theme or Fluff– We’ve got cults, traps, undead, and the friends we make along the way. There is a story the players can unravel and build upon to have a blast. It’s not one note, but it is a dungeon crawl for most of the adventure. That is always a blast. 5/5
Execution– This is Paizo! They know what they are doing. BUT! I feel one thing was left a bit loose. There is a way the players can mess with a major end event, but they won’t know about it till they get there. I feel the GM is in the same boat. I’d like that emphasized a bit more. Aside from that, this is a fantastic adventure. 4.75/5
Summary– This adventure honestly feels like the first Diablo to me. You have a town where bad stuff happened, and you have to delve a dungeon under it to solve the problem. AND I LOVE IT! I had a blast, the players had a blast, and the story came through. It’s got a slight problem, but overall, I’d suggest this to any GM who wants the One town, one dungeon experience. 98%
Get going!
Gunslinger Flourish
Get going! You make a strike and reload a firearm that requires a one action reload. If the weapon requires multiple actions to load, you reduce the requirement for the next reload by one.
Thoughts?
You can tell Ed’s been buying guns and silencers, can’t you?
quite…
TYPES AR DV Cost Multiplier
subsonic -1 -1 rating x cost
This ammo allows you to make a silent attack. Anyone who attempts to find you via sounds gains a penalty equal to the rating of the ammo, up to rating 6, on the attempt to detect you.
Thoughts?
Be quite!
Gunslinger
Can’t shoot who they don’t know is there! You can elect to load your gun with less powder. the gun gains a -1 penalty per die. If they do, the weapon fires quite enough that the shot does not instantly cause you to lose being hidden. Creatures must make perception checks to find you if you are hidden as normal..
Thoughts?
You hear that?
Tech
Subsonic Ammo is a class of ammunition that moves slower than normal. This reduces the force of the bullets fired, but it also reduced the sound of the firearm. This ammo reduced the damage from the weapon by -1 per die rolled. However, if you are hidden when you make the attack, the target does not become aware of your presence unless they spend an action to look for you as normal.
Type Commercial Price double base ammo cost
Bulk L
why not have canned rage?
Consumable Magical Potion
Usage held in 1 hand; Bulk L
Activate [one-action] (manipulate)
Duration 1 minute
A adrenaline shot is a brass needle full of extracted adrenaline. When you administer this shot, the target instantly enters a rage as a barbarian of the items level. When the rage ends, you are fatigued for one minute.
SourcePlayer Core 2 pg. 3041.1
Price 4 gp
Bulk L
Price 12 gp
Bulk L
The rage is of a level 3 barbarian.
Price 50 gp
Bulk L
The rage is of a level 6 barbarian.
Price 400 gp
Bulk L
The rage is of a level 12 barbarian.
Price 5,000 gp
Bulk L
The rage is of a level 18 barbarian.