Daily Punch 3-10-36 Gains skill feat for Pathfinder 2nd Ed

Get those gains!


Gains Feat 2

Skill


 You work out! You get one boost to attribute modifiers. If an attribute modifier is already +4 or higher, it takes two boosts to increase it; you get a partial boost and must boost that attribute again at a later level to increase it by 1.
Special: You can take this feat again, but if you do and apply it to the same attribute as you did before, you only get a partial boos.

Thoughts?

Ring Side Report: RPG Review of Pathfinder Society Scenario #6-05: Silver Bark, Golden Blades

Product– Pathfinder Society Scenario #6-05: Silver Bark, Golden Blades

System– Pathfinder 2nd Ed

Producer– Paizo  

Price– $8.99 -here  https://store.paizo.com/pfs-scenario-6-05/ 

TL; DR– A lot here that players won’t see! 100%

Basics- What’s up with the forest?  In this PFS adventure, the players enter a forest that normally isn’t a problem, but no one can leave now.  Why is that?

Mechanics or Crunch: This is an extremely random adventure.  The major events are the same, but the pieces move around a lot.  Heck, there are two different maps for the final dungeon crawl.  And that’s impressive!  The mechanics are as balanced as they can be, but most players will need multiple players to see all the monsters, all the traps, and all the places that are in this one.  But that is not bad!  I really enjoyed the crunch of this one.  5/5

Theme or Fluff– The major story beats don’t change, but the pieces move well.  There are two completely different end maps and three different end bosses.  All of these have their own completely novel stories to play with and through.  That’s a ton of effort that most won’t see.  I love the pieces the writer added to this story to keep it fresh. 5/5

Execution: It’s a PFS adventure, and it’s one of the older ones.  It’s solid.  Good pictures, good layout, good execution.  5/5

Summary– As an oldtaku, old anime geek, I love the steps into the Lantern Lodge.  This adventure is no different.  You have an evil corrupting a village, and the forest itself steps up to stop it.  You got lots of new evils, lots of places, and lots of traps, as well as an overarching story that ties those all together.  This scenario is a solid few hours of PFS fun. 100%

Daily Punch 3-5-26 Caltorp Backup armor upgrade for Starfinder 2nd Ed

Don’t follow!

Caltrop Backup Item 5

Tech Visual

Price 1600 credits

Usage installed in armor  

Bulk L


This small canister bolts of any set of armor. When you move, as a free action or as a reaction when a creature moves into the space you vacated, you can deploy the caltrops within that space. The creature moving into that space must deal with the caltrops as normal. After this item is used, you must spend two actions to reload new caltrops into the upgrade.

Thoughts?