To me spirits!
Animist Splash Feat 2
Animist Splash
Frequency once per day
The spirits guide me. Once per day, you can cast an apparition spell. of an animist of your level.
Thoughts?
To me spirits!
Animist Splash
Frequency once per day
The spirits guide me. Once per day, you can cast an apparition spell. of an animist of your level.
Thoughts?
Get those gains!
Skill
You work out! You get one boost to attribute modifiers. If an attribute modifier is already +4 or higher, it takes two boosts to increase it; you get a partial boost and must boost that attribute again at a later level to increase it by 1.
Special: You can take this feat again, but if you do and apply it to the same attribute as you did before, you only get a partial boos.
Thoughts?
The forest helps me!
Druid Splash
Frequency once per day
The forest helps! Once per day, you can cast a primal spell with the polymorph or summon descriptor of a druid of your level.
Thoughts?
Product– Pathfinder Society Scenario #6-05: Silver Bark, Golden Blades
System– Pathfinder 2nd Ed
Producer– Paizo
Price– $8.99 -here https://store.paizo.com/pfs-scenario-6-05/
TL; DR– A lot here that players won’t see! 100%

Basics- What’s up with the forest? In this PFS adventure, the players enter a forest that normally isn’t a problem, but no one can leave now. Why is that?
Mechanics or Crunch: This is an extremely random adventure. The major events are the same, but the pieces move around a lot. Heck, there are two different maps for the final dungeon crawl. And that’s impressive! The mechanics are as balanced as they can be, but most players will need multiple players to see all the monsters, all the traps, and all the places that are in this one. But that is not bad! I really enjoyed the crunch of this one. 5/5
Theme or Fluff– The major story beats don’t change, but the pieces move well. There are two completely different end maps and three different end bosses. All of these have their own completely novel stories to play with and through. That’s a ton of effort that most won’t see. I love the pieces the writer added to this story to keep it fresh. 5/5
Execution: It’s a PFS adventure, and it’s one of the older ones. It’s solid. Good pictures, good layout, good execution. 5/5
Summary– As an oldtaku, old anime geek, I love the steps into the Lantern Lodge. This adventure is no different. You have an evil corrupting a village, and the forest itself steps up to stop it. You got lots of new evils, lots of places, and lots of traps, as well as an overarching story that ties those all together. This scenario is a solid few hours of PFS fun. 100%
FIGHT ME!
Guardian Splash
Frequency three times per day
RIGHT HERE! You gain the guardian’s Taunt class feature that you can use three times per day.
Thoughts?
Don’t follow!
Tech Visual
Price 1600 credits
Usage installed in armor
Bulk L
This small canister bolts of any set of armor. When you move, as a free action or as a reaction when a creature moves into the space you vacated, you can deploy the caltrops within that space. The creature moving into that space must deal with the caltrops as normal. After this item is used, you must spend two actions to reload new caltrops into the upgrade.
Thoughts?
I saw that!
Investigator Splash
Frequency twice per day
I have a plan!. You gain the investigator devise a stratagem class feature that you can use twice per day.
Thoughts?
Bend reality
Splash Witchwarper
Frequency once per day
Duration One Minute
The universe bends to you. Choose a witchwarper paradox. One time per day, when you roll initiative, you can warp reality and activate the paradox of your choosing.
Thoughts?
Don’t turn your back on me!
Fighter Splash
Frequency three per day
Oh you can’t walk away. You gain the fighter reactive strike class feature that you can use three times per day.
Thoughts?