Daily Punch 11-29-22 Reactive Battery alchemical item for Pathfinder 2nd Ed

My brother plays an inventor and hes machine goes down a bunch. Let’s help him stay in the fight.

Reactive Battery Item 4

Uncommon Alchemical
Price 75 gp
Usage attached; Bulk 1


Designed to revive the fallen, this device provides jolt of electric charge to a construct giving it just enough energy to jump back into the fight.

Activate  reaction; Trigger the construct is reduced to zero hit points;  Frequency once per day Effect After the current creatures turn or reaction, the construct is revived with 1/8 its hit points.

Reactive Battery Item 8

Uncommon Alchemical
Price 415 gp
Usage attached; Bulk 1

As per the level 4, but the construct is revived to 1/4 its hit points.

Reactive Battery Item 12

Uncommon Alchemical
Price 8000 gp
Usage attached; Bulk 1

As per the level 4, but the construct is revived to 1/2 its hit points.

Daily Punch 10-28-22 Elixir of Regeneration alchemical elixir for Pathfinder 2nd Ed

Had an idea and I think it will be a fun one!

Elixir of Regeneration Item 1+

Alchemical Consumable Elixir Healing
Usage held in 1 hand; Bulk L
Activate  Interact


Elixirs of Regeneration enhances the natural healing abilities of a target for 10 minutes. Upon drinking this elixir, you gain fast healing for 10 minutes while you are alive.

Elixir of Regeneration (Minor)Item 1

Price 3 gp
You gain fast healing 2 for 10 minutes.

Elixir of Regeneration (Lesser)Item 5

Price 30 gp
You gain fast healing 4 for 10 minutes.

Elixir of Regeneration (Moderate)Item 9

Price 150 gp
You gain fast healing 6 for 10 minutes.

Elixir of Regeneration (Greater)Item 13

Price 600 gp
You gain fast healing 8 for 10 minutes.

Elixir of Regeneration (Major)Item 15

Price 1,300 gp
You gain fast healing 10 for 10 minutes.

Elixir of Regeneration (True)Item 19

Price 8,000 gp
You gain fast healing 12 for 10 minutes.

Thoughts?

Daily Punch 9-21-22 Confusion Bomb alchemical bomb for Pathfinder 2nd Ed.

How about one more confusion bomb?

Confusion Bomb Item 4+

Alchemical Bomb Consumable Emotion Enchantment Mental Olfactory
Usage held in 1 hand; Bulk L
Activate  Strike


This flask holds a pressurized purple gas. When the bomb explodes, it releases the purple gas. On a hit the target must make a Will save DC 19 or be affected by confusion, as per the spell, for one round. The gas is inhaled by the target only and not any creature around it.

Confusion Bomb (Moderate)Item 4

Price 16 gp
Bulk L

Confusion Bomb (Greater)Item 12

Price 350 gp
Bulk L
The Will save DC is 30, the effect lasts for 2 rounds, and item gains the splash trait affecting creatures up to 1 square away.

Confusion Bomb (Major)Item 18

Price 4,000 gp
Bulk L
The Will save DC is 38, the effect lasts for 3 rounds, and item gains the splash trait affecting creatures up to 2 square away.