Daily Punch 2-13-25 Kinetic Converter armor modification for Starfinder 2nd Ed

And we’re walking….walking…

Kinetic Converter

Tech
Price 150 credits; Level 1
Usage Install in armor; Bulk 1


Get those steps in. As an action, you can load an empty energy based clip into a slot in this item. After four hours of walking, you reload the clip. You can use the clip before four hours of walking but the clip is only reloaded by 1/4 increments, rounded down, for each full hour.

Thoughts?

Daily Punch 4-24-23 Elemental Array armor modification for Starfinder

I have a player who wants to be ghost rider in the worst way. We can help with this.

Elemental Array

Through a combination of microlinks to elemental planes and advanced stabilization technology, you can turn this modification on and surround yourself in a haze of elemental fury. When activated as a move action, you choose a particular plane and gain resistance to the damage associated with that type (acid, cold, electricity, fire, sonic). In addition any creature that touches you or deal melee weapon damage takes damage of that type as well.

 Elemental Array, Mk 1

Item Level 1; Price 100
Slots 1; Armor Type Any; Bulk —; Capacity 20; Usage 1/hour
The haze provides resistance 2 to the chosen energy type and does 2 damage of the chosen energy type


Elemental Array, Mk 2

Item Level 5; Price 2,640
Slots 1; Armor Type Any; Bulk —; Capacity 20; Usage 1/hour
The haze provides resistance 4 to the chosen energy type and does 4 damage of the chosen energy type

Elemental Array, Mk 3

Item Level 10; Price 16,800
Slots 1; Armor Type Any; Bulk —; Capacity 20; Usage 1/hour
The haze provides resistance 6 to the chosen energy type and does 6 damage of the chosen energy type

Elemental Array, Mk 4

Item Level 15; Price 93,600
Slots 1; Armor Type Any; Bulk —; Capacity 20; Usage 1/hour
The haze provides resistance 8 to the chosen energy type and does 8 damage of the chosen energy type

Thoughts?

Daily Punch 12-7-20 Repulser armor modification for Starfinder

Keep the hits going to starfinder!

How about some armor addons just like other ?

NAMELEVELPRICESYSTEMDamageFORTITUDE DCUsage
Repulser, lesser52,700Armor1d614 
1/minute
Repulser1018000Armor2d6181/minute
Repulser, greater15105000Armor3d6221/minute

This black circuit patch magnetically attaches to your armor. When you have this attached to your armor, if you are grabbed or swallowed, the attacker must make a fortitude save based on the level of the item. If the attacker fails, it takes electricity damage depending on the level of the item and must release you. If it succeeds, it takes half damage and can maintain the grab.

Thoughts?

Daily Punch 3-9-20 Plating Armor Modification for SR6

My review of Shadowrun 6th Ed is coming, but here is something I think will help.

MODIFICATION   CAPACITY    AVAIL               COST
Plating                   [Rating]        [Rating] x 2   Rating x 2000¥

 

Plating armors up a suit of armor. The armor increases the soak roll  by a value equal to its rating. Each time the suit of armor absorbs damage, reduce rating this modification by one.

 

 

Thoughts?