Daily Punch 12-3-25 Digging Cut fighter and barbarian feat for Pathfinder 2nd Ed

that’s gotta’ sting!


Digging Cut [one-actions]Feat 1

Barbarian Fighter Flourish


You drive the weapon deeper and cut right into sinew and join. Make a melee Strike against an enemy in range. If you hit the target in addition to normal damage inflect Painful 1 on the target, painful 2 on a critical or increase the target’s painful condition by 1, 2 on a critical hit.

Daily Punch 10-20-25 Rapid Swing fighter feat for Pathfinder 2nd Ed

Just a quick hit


Rapid Swing [one-action] Feat 1

Barbarian Fighter Flourish Ranger
Prerequisite: You made at least one other strike this turn and will not make another strike after this one


Just a sucker punch. As an action, your weapon gains the agile trait for the next strike, but if you succeed on the hit, you deal minimum damage for the attack.

Thoughts?

Daily Punch 6-2-25 TOO MAD! barbarian feat for Pathfinder 2nd Ed

I DON’T CARE!


TOO MAD! Reaction Feat 4

Barbarian Rage
Trigger You are under the effect of a condition at the start of your turn and are raging.


Too angry to care! Attempt a Fortitude save with the DC being a standard-difficulty DC of your level. If you succeed, you ignore the effect of that condition and all levels of that condition for one round. If you critically succeed, you ignore the condition and all levels of that condition for two rounds. You can not use this power again until you reenter a rage after one minute of rest.

Thoughts?

Daily Punch 5-9-25 TOO ANGRY FOR FEAR! barbarian feat for Pathfinder 2nd Ed

WHY ARE YOU SCARED!?

TOO ANGRY FOR FEAR! Reaction Feat 6

Barbarian Rage
Trigger you are raging and fail a Will save


TO ANGRY TO BE AFRAID! When you are raging and fail a Will save, you can reroll the attempt. You must accept the second result.
If the reroll is a critical failure and this is against a fear affect, you are considered to have just failed, not critically failed the Will save.

Thoughts?

Daily Punch 7-19-23 Committed Swing fighter and barbarian feat for Pathfinder 2nd Ed

Lean into that blow!

Committed Swing 2 actions Feat 1

Fighter Barbarian
Requirements You are wielding a two handed melee weapon.


You throw your whole body into a swing. Make a melee strike. If the attack hits, roll damage as normal, but for each die of weapon damage add your strength modifier again to damage thus a greatsword would add your strength twice not four times. Runes like striking add additional multiples of your strength modifier. You add any precision damage only once. This counts as two attacks when calculating your multiple attack penalty.

Daily Punch 5-5-23 Grab and Ride barbarian and fighter feat for Pathfinder 2nd Ed

Been playing God of War again, so here is an idea that comes right from there!

Grab and Ride 2 actions Feat 6

Barbarian Fighter


You’ve gotten used to directing your opponents in battle! Make a basic melee strike against an opponent who is at least one size category larger then you. If the attack is successful, you do damage equal to your Strength modifier and climb on the back or top of your opponent and can direct them around. This counts has having the creature grabbed. While riding them, as an action you can make them take the stride action. Any creature they move through may make a reflex save or take damage equal to the Strength modifier of the creature your are riding. The creature can escape the grab as normal, and you can change this to restrained following the normal rules for doing so. You can also strike the creature as normal as well.

Thoughts?