Daily Punch 8-19-20 Summon Shield spell for DnD 5e

Let’s do shield summoning in DnD 5e!

Summon Shield

1st-level conjuration

Casting Time: 1 action

Range: Personal

Components: V, S, M (a bracelet of small shields)

Duration: 8 hours

You conjure a shield of any type with you are proficient.  If the shield hits another creature, that is fine, but no other creature may attempt to use this shield.  If another creature attempts to use the shield, it instantly disappears.

  At Higher Levels. When you cast this spell using a spell slot of 3rd level, the shield is a +1 shield.  When you cast this spell using a 5th level spell slot, the shield is a +2 shield.  When you cast this spell using a 7th level spell slot, the shield is a +3 shield.

Daily Punch 7-23-15 Drawde’s Everchanging Enchantment spell for DnD 5e

Luck is fun to play with in RPGs.  Let’s do the same thing with spell DC!

Drawde’s Everchaning Enchantment

1st-level enchantment
Casting Time: 1 action
Range: Self
Components: V, S, M (a copper coin)
Duration: Instantaneous

Choose a spell of 1st level or lower that you can cast, has a duration of instantaneous, and requires a saving throw.  You are considered to have cast that spell.  Roll a d4 and a d20.  If you rolled even on the d20, add the d4’s result to the spell’s save DC.  If you rolled odd on the d20, subtract the d4’s result from the spell’s save DC.

At higher levels. If you cast this at 2nd level or higher, increase the spell level that can be cast by 1 for each level above 1st.

Thoughts?

Daily Punch 7-2-15 Battle of Whits spell for DnD 5e

How about a spell that could backfire, but may also work spectacularly?

Battle of Whits

1st level enchantment

Casting Time: 1 action

Range: 100 feet

Components: V,S

Duration: 10 rounds

Choose a creature you can see, and choose either Wisdom, Intelligence, or Charisma.  That creature and you both make saving throws of that chosen type.  Whoever has the lower saving throw is Stunned for one round.  The winner of the two saving throws repeats the process at the end of their turn until the duration of the spell ends.

Thoughts?

Daily Punch 7-21-15 Extra Spells feat for DnD 5e

How about getting extra spells based on your ability score for DnD 5e?  Let’s see what you think-

Extra Spells

You are a practiced spell caster who is either truly touched by the gods or a master in your own right.  Gain an number of extra spell slots equal to your spell casting ability modifier.  You may use these to cast one extra spell for each level you can cast spells.  You may not use these extra spell slots to cast more than one spell of the same level.  As an example, a wizard with an intelligence of 16 could cast three extra spells, and could cast those extra spells at spell levels 1, 2, and 3.  But that same wizard could not cast extra spells at levels 2, 3, and 3.  When you gain this feat, you must choose a spell casting class that will gain the extra spells.

Thoughts?

Daily Punch 7-16-15 Double Chop fighting style for DnD 5e

Watching my players play some DnD 5e, I thought this fighting style up watching my poor two weapon fighter miss way too many times.

Double Chop

When you wield two weapons, you may forego your second attack to make one attack roll.  If you do, you gain advantage on a single weapon attack.  Class features, abilities, spells, and other effects such as a rogue’s sneak attack do not trigger on advantage gained in this way.

Thoughts?

Daily Punch 7-15-15 Fortune and the Bold spell for DnD 5e

Let’s play with some of the spell rules a bit….  How about one where you gamble!

 

Fortune and the Bold

1st-level necromancy

Casting Time: 1 action

Range: 100 feet

Components: V, S, M (a die)

Duration: instantaneous

You point at a creature in range as the forces of life and death coalesces around the hapless creature.  That creature may elect to make a Charisma saving throw.  If the creature does not, that creature takes 2d10 necrotic damage.  If the creature does make the roll and succeeds, that creatures heals 2d10 damage.  If the creature makes the roll and fails, that creature is dealt 4d10 necrotic damage.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage dealt and healed increase by 1d10 for each slot level above 1st.

Thoughts?

Daily Punch 7-10-15 Rogue Training feat for DnD 5e

Feats in DnD are pretty powerful.  Let’s look at splashing a bit of each class around!

Rogue Training

You’ve trained a bit in the ways of the street.  Gain the following benefits:

  • Gain proficiency in one of the skills rogues gains proficiency in.
  • Gain a proficiency in one saving throw a rogue is proficient in.
  • Gain sneak attack equal to a rogue of 1/4 your level, rounded down, to a minimum of 1d6 damage.
  • You count as a rogue for all future class abilities, feats, etc.

Thoughts? Is this too powerful?

Daily Punch 7-9-15 Against the Odds feat for DnD 5e

Ran a game of DnD 5e last night, and had a human rogue attacking into the dark.  That takes some brass.  Let’s start to reward that!

Against the Odds

prerequisite: rogue

You not one to be told the odds.  Sometimes, just sometimes, you just have to go for it.  Gain the following benefits:

  • Increase your dexterity by 1 to a maximum of 20.
  • When you make an attack and have disadvantage, if you hit the target, you my apply sneak attack damage to that damage.

Thoughts?

Daily Punch 7-8-15 Undead Destroyer feat for DnD 5e

Most undead are not weak to radiant in DnD 5e.  I want to fix this!

Undead Destroyer

The light you bring makes all who serve unlife shrink to the shadows.  Gain the following benefits:

  • Increase your Intelligence, wisdom, or charisma by 1 to a maximum of 20.
  • When you do radiant damage to an undead, it must make a Charisma saving throw.  On a failure, it gains damage vulnerability: radiant for one turn, including the attack you just did.

Thoughts?

Daily Punch 7-7-15 Fighting Training feat for DnD 5e

What if you just want to splash a little fighter into your wizard?  Let’s see if we can make that happen!

Fighting Training

All those nights around the fire pit have paid off as you’ve learned how to truly handle yourself in a fight.  Gain the following benefits:

  • Increase either your strength, dexterity, or constitution score by 1 to a maximum of 20.
  • Learn one Fighting Style from the Paladin, Fighter, or Ranger lists.

Thoughts?