Daily Punch 5-1-19 Brisk Beast feat for DnD 5e

Continuing with the druid theme for this week, let’s talk 5e and rapid transformations.

 

Brisk Beast

Prerequisite: druid

You revel in close-quarters combat and blood shed in battle. You gain the following benefits:

  • You can your wild shape ability as a reaction or a bonus action.
  • On your first round after turning into a beast until the start of your next turn, you gain advantage on all attacks and saves.

 

Thoughts?

Daily Punch 4-30-19 Bestial Fury feat for Pathfinder

How about another feat for the druids out there?

 

Bestial Fury (Combat)

When you change you unleash the beast for a moment before you gain control.

Prerequisite: Wild Shape.

Benefit: For the first round when you enter your wild shape, you gain a bonus to attacks rolls and damage equal to your Wisdom modifier.

 

 

Thoughts?

Daily Punch 4-29-19 Rapid Transformation feat for Pathfinder

Something my wife loves to do whenever anything bad happens with her druids-SCREW THIS I’M OUT!

 

Rapid Transformation (Combat)

You shift shape to avoid or ready yourself for an attack.

Prerequisite: Wild Shape ability.

Benefit: When you are the subject of an attack or spell you can use your wild shape as a immediate action.  The attack targets and is resisted by the statistics of the animal you changed into.

 

 

Thoughts?

Daily Punch 12-12-17 Beasts of the Field spell for DnD 5e

I want one more level 7 druid spell. Here we go!

Beasts of the Field

7th-level conjuration

Casting Time: 1 action
Range: 30 feet
Components: V
Duration: Concentration, up to 1 minute

With an ululating cry, you summon from around you two beast , magical or otherwise, appropriate to the terrain you are in of challenge rating 7 or lower. These are not conjurations, but real beasts from the area.

The beasts are friendly to you and your companions for the duration. Roll initiative for the creatures, which have their own turns. They obey any verbal commands that you issue to them (no action required by you), as long as they don’t violate their alignment. If you don’t issue any commands to the beasts, they defends themselves from hostile creatures but otherwise takes no actions.

If your concentration is broken, the creatures don’t disappear. Instead, you lose control of the beasts, they becomes indifferent toward you and your companions, and it might attack. An uncontrolled creature can’t be dismissed by you, and it leaves 1 minute after you summoned it.