Daily Punch 3-31-16 Shield Bash fighting style for DnD 5e

The designers of DnD didn’t want to use shields to shield bash. I DO!  Let’s make that happen a different way!

Shield Bash

When you have a shield in your off hand, you can use it as a weapon as if you were performing two weapon fighting.  You do not get to normally add your Strength bonus to damage when you use this ability unless another ability would allow you to.  A regular shield does 1d6 bludgeoning damage on an attack and you are considered proficient with the weapon if you have this ability.

 

 

Thoughts?

Daily Punch 3-30-16 Disarmoring Blades spell for DnD 5e

I like the idea of spells knocking down armor, so let’s keep working on that theme.

 

Disarmoring Blades

1st level evocation

Casting Time: 1 action

Range: 50 feet

Components: V, S

Duration: instantaneous

You point at a target in range and make a ranged spell attack.  On a hit, blades of force shoot from your fingers and slice the targets armor rending it and reducing its effectiveness.  Until the armor is repaired, the AC of the target is reduced by 2.  If the target armor is natural armor, then a long rest will repair the armor or any spell that heals 5 hit points of damage will also restore the armor.  If the target has no armor or receives its armor from ability scores alone, then this spell has no effect.

 

Thoughts?

Daily Punch 3-29-16 Annoying Gnats cantrip for DnD 5e

How about some more utility spells for DnD 5e

 

 

Annoying Gnats

conjuration cantrip

Casting Time: 1 action

Range: 50 feet

Components: V, S

Duration: 1 round

You conjure gnats that fly around the face of a creature in range.  That creature must make a Wisdom saving throw.  On a failure, they are annoyed with the gnats so much they take a -1 penalty to their AC for the spells duration.

 

Thoughts?

Daily Punch 3-24-16 Situation Awareness feat for DnD 5e

How about a feat for DnD 5e?

 

Situation Awareness

You know what around in in the battle field and where all the current threats are.  Gain the following:

  • Gain a +2 to Wisdom(perception) checks as well as to your Passive Perception.
  • When you are engaged with an enemy and you move away without disengaging, you do not provoke an opportunity attack from a single engaged enemy.  If multiple enemies are engaged with you, you choose which enemies will make their attacks, if able.

 

Thoughts?

Daily Punch 3-22-16 Do Unto Others feat for DnD 5e

How about a quick feat?  Something for the caster who loves his spell, but would love them more if they didn’t put him in danger?

 

Do Unto Others

You are a phenom when it comes to your spells, but you’d like to have them affect more then yourself.  Gain the following benefits:

  • Increase your Intelligence, Wisdom, or Charisma by 1, to a maximum of 20.
  • Any spell that you normally could cast with a range of Self becomes Range: Touch.  The target must be willing, and any duration effects that require concentration require the new target to concentrate and will use his or her Constitution if a concentration check is required.  Any effects dependent on ability scores are now use the new target’s ability scores.

 

Thoughts?

Daily Punch 3-15-16 Brute Endurance feat for DnD 5e

How about a feat to build on Tough?  I’m trying to walk the line here between too powerful and not powerful enough.

 

Brute Endurance

Prerequisite: Tough

You are just a mass of muscle, and for anybody to hurt you they have to cut through it all to hit a vital.  Increase your maximum hit point total equal to 1/2 your Strength modifier, rounded up, for each level you have.  When you gain a level or increase your Strength modifier, increase your maximum hit point total again.

 

 

Thoughts?

Daily Punch 3-14-15 Snuff cantrip for DnD 5e

How about a reaction or bonus action cantrip?

 

Snuff

Abjuration cantrip

Casting Time: bonus action or reaction

Range: 30 feet

Components: S

Duration: Instantaneous

 

You snuff out a fire no bigger than 5 feet square.  If the fire is non-magical, then the fire instantly goes out.  If the fire is magical and from a spell higher then level zero, then this spell has no effect.  If a character is on fire and a saving throw can end the effect, then the character gets another saving throw regardless of the spell level causing the fire effect.

 

 

Thoughts?