Time for the oath of vengeance paladin.
Hate
prerequisite: Oath of vengeance sacred oath
You just hate people. Your abjure enemy and vow of enmity channel divinity target a number of creatures equal to your Charisma modifier.
Thoughts?
Time for the oath of vengeance paladin.
Hate
prerequisite: Oath of vengeance sacred oath
You just hate people. Your abjure enemy and vow of enmity channel divinity target a number of creatures equal to your Charisma modifier.
Thoughts?
More fun for the paladin, now the nature paladin!
Fury of Nature
prerequisite: Oath of Ancients sacred oath
Nature never gives up its fury. Gain the following benefits:
Thoughts?
We’re on to the paladin! Now for the oath of devotion paladin!
True Devotion
prerequisite: Oath of devotion sacred oath
Your faith give your power. Gain the following benefits:
Thoughts?
Back to the different archetypes- now the way of four elements!
Master of the Elements
prerequisite: way of the four elements monastic tradition
The elements are a teacher and and tool. Gain the following benefits:
Thoughts?
Had this come up in a dream. Thought it might be fun here.
3rd-level necromancy
Casting Time:1 action
Range:touch
Components:V, S, M (bone flute)
Duration: 1 hour
As you complete this spell you touch a mindless undead creature that you do not control. If that creature fails a Wisdom saving throw, you fall unconscious and your mind takes over the body of the creature. You pilot the creature’s body as if it were you own. If your body takes damage, you move more than one mile away, your body or the undead move to another plane, or the duration expires, you instantly snap back to your body. You are able to do all actions the creature could do before and you maintain you mental abilities, but you can not use abilities you posses like spell casting or speech if the creature you possesses does not have them.
Thoughts?
We’ve finished toys for each fighter, so now we do toys for each monk. Let’s start with the way of the open hand.
Open Way
prerequisite: way of the open hand monastic tradition
You are an open book, and that should scare those who attempt to harm you. Gain the following benefits:
Thoughts?
More fighter fun-now for the eldritch knight
Might and Magic
prerequisite: eldritch knight martial archetype
You have studied the blade and the book gaining increased versatility. Gain the following benefits:
Thoughts?
Off to the next archetype-the battle Master!
Ultimate Battle Master
prerequisite: battle master martial archetype
You are a terror in the battlefield. Gain the following benefits:
Thoughts?
We’ve left the druid, now to build onto the core fighter with the cmaption
True Champion
prerequisite: champion martial archetype
You are what other fighters hope to be. Gain the following benefits:
Thoughts?
More druid fun! Now the for the circle of the moon!
Beast Master
prerequisite: Circle of the moon druid circle
Be the beast you want to be Gain the following benefits:
Thoughts?