Daily Punch 11-8-19 Inspiring Resolve envoy improvisation for Starfinder

One more envoy idea for this week.

 

8th Level

You must be at least 8th level to choose the following envoy improvisations.

 

Inspiring Resolve (Ex)

You can use inspiring boost additional times on the same target as long as the target spends a resolve point each time after the initial inspiring boost.  The initial inspiring boost refreshes after a 10 minutes as normal.

 

 

Thought?

Daily Punch 11-7-19 Group Inspiration Envoy improvisation for Starfinder

How about converting a Envoy in to an old school cleric?

 

8th Level

You must be at least 8th level to choose the following envoy improvisations.

 

Group Inspiration (Ex)

You can use inspiring boost on a group of allies instead of a single ally as a standard action. You must have the inspiring boost envoy improvisation to choose this improvisation.

 

Thoughts?

Daily Punch 4-15-19 Come at me! Envoy improvisation for Starfinder

More Starfinder fun today for the Envoy.  How about this improvisation

 

Come at me (Ex) [sense-dependent]

As a move action, you can choose one enemy within 60 feet.

That enemy must succeed at a Will save or take a –4 penalty to all attacks it makes  that are not against you until the end of your next turn.

At 6th level, you can spend 1 Resolve Point to make the enemy take the penalty with no saving throw allowed.

 

 

Thoughts?

Daily Punch 7-11-18 Solar Scalpel Envoy Expertise Talent for Starfinder

Let’s get some Envoy Expertise Talents out there.  Here is one for medicine.

 

Solar Scalpel (Sp; Medicine)

Requires: Solar weapon

You’ve learned how to use the star to your advantage and funnel their power into your medical practice.  Once per day, you may spend two resolve points.  If you do, you can activate your solar weapon and plunge it into a target.  that target is healed equal to the damage your solar weapon would have dealt normally.

 

Thoughts?

 

Thoughts?

Daily Punch 7-9-18 Data Spike Envoy Expertise Talent for Starfinder

I want to get a few expertise talents out there that rely on you being a Solarian.  Let’s keep the hits rolling!

 

Data Spike (Sp; Computer)

Prerequisite: Trick of the Light

When you interact with a computer to hack it, you do not need a computer of your own as you change your solar weapon into a spike of pure data that does no damage, but does pierce the computer.  When you attempt the computer check to hack a computer that you are physically next too, you may reroll your expertise die a number of times equal to half the number of solar weapon dice you roll for damage.

 

Thoughts?