Daily Punch 8-28-23 Energy Adaption feat for Starfinder

I want to be healed by negative energy!

Energy Adaptation

Your immunity improves to enhancement.

Prerequisites: Immunity to a damage type

Benefit: Choose one energy type you are immune to. You now heal damage equal to the damage that would have been inflicted when attacked by that energy type.

Thoughts?

Daily Punch 8-9-23 Move with the Shot Combat feat for Starfinder

Still time for some Starfinder!

Move with the Shot (Combat)

Using a solid shot and a slight frame, you can really move if you use the power of the shot for a swing right after!

Prerequisites: Str less than 10, Base attack bonus +4.

Benefit: When you make a full attack action and you make a ranged attack and then a melee attack, you gain a +1 Circumstance bonuses for each attack.

Thoughts?

Daily Punch 7-19-23 Committed Swing fighter and barbarian feat for Pathfinder 2nd Ed

Lean into that blow!

Committed Swing 2 actions Feat 1

Fighter Barbarian
Requirements You are wielding a two handed melee weapon.


You throw your whole body into a swing. Make a melee strike. If the attack hits, roll damage as normal, but for each die of weapon damage add your strength modifier again to damage thus a greatsword would add your strength twice not four times. Runes like striking add additional multiples of your strength modifier. You add any precision damage only once. This counts as two attacks when calculating your multiple attack penalty.

Daily Punch 7-12-23 Flailing Shield general feat for Pathfinder 2nd Ed

This one goes out to my brother the cleric who just never has enough actions to get that shield up in time!


Flailing Shield reaction general Feat 1

Trigger An enemy hits you with a melee Strike.
Requirements You are wielding a shield.


You have this shield. You don’t use it much, but every once and a while you flail with it in the right direction! You immediately use the Raise a Shield action and gain your shield’s bonus to AC. The circumstance bonus from the shield applies to your AC when you’re determining the outcome of the triggering attack. You can not use this feat again for an hour.

Thoughts?

Daily Punch 7-6-23 Helping Shove feat for Starfinder

Let’s help those slower characters!

Helping Shove

Sometimes the little guys need a helpful shove.

Benefit: When moving throw an ally who is a smaller or equal size’s space, you can choose to treat that space and any additional spaces as difficult terrain and move the ally with you.

Normal: You can move through ally’s spaces with no penalty, but you can not move them with you.

Thoughts?