Daily Punch 5-25-23 Improved Barricade feat for Starfinder

Build back better!

 Improved Barricade (Combat)

Build even better.

Prerequisites: Barricade, Engineering 5 rank.

Benefit: When you build your barricade, it now grants normal cover. If the area normally provided cover, it now has improved cover.

Thoughts?

Daily Punch 5-8-23 Grab and Smash Combat feat for Starfinder

You ever want to beat one m*****erF***** with another m*****erF*****?

Grab and Smash (Combat)


You’ve gotten good at hurting people with other people!

Prerequisites: Improved Combat Maneuver (grapple)

Benefit: If you start your turn holding another creature, you can slam that creature into a creature in range as a full round action. You must be at least as large as the creature you are holding. Make a melee attack. If you hit, the creature you hit take damage based on the size of the creature you are swinging, and the creature you are swinging take damage based on the size of the creature you hit. The damage below is for for every four levels of CR the creature possess. After the attack, you must make another grapple attempt to maintain the hold as part of the full round action.

SizeDamage
tiny1d3
small1d4
medium1d6
large1d8
huge1d10
Colossal 1d12

Daily Punch 5-5-23 Grab and Ride barbarian and fighter feat for Pathfinder 2nd Ed

Been playing God of War again, so here is an idea that comes right from there!

Grab and Ride 2 actions Feat 6

Barbarian Fighter


You’ve gotten used to directing your opponents in battle! Make a basic melee strike against an opponent who is at least one size category larger then you. If the attack is successful, you do damage equal to your Strength modifier and climb on the back or top of your opponent and can direct them around. This counts has having the creature grabbed. While riding them, as an action you can make them take the stride action. Any creature they move through may make a reflex save or take damage equal to the Strength modifier of the creature your are riding. The creature can escape the grab as normal, and you can change this to restrained following the normal rules for doing so. You can also strike the creature as normal as well.

Thoughts?

Daily Punch 5-4-23 Close Quarter Fighter barbarian, fighter, and ranger feat for Pathfinder 2nd Ed

I want to get in close, stay close, and hurt people!


Close Quarter Fighter Feat 4

Barbarian Fighter Ranger
You are very good at fighting people when they are holding you close. When you are grabbed, you do not count as flat-footed and you automatically succeed at the manipulate check while grabbed. This feat does not affect the restrained condition.

Thoughts?

Daily Punch 5-3-23 Close Combat Specialist feat for Starfinder

Let’s help you get in close and stay there.

Close Combat Specialist (Combat)

That’s right, draw me in close….

Prerequisites: Ground Fighting

Benefit: The normal penalties to attack rolls from being grappled, pinned, and prone don’t apply to any of your attacks, actions, and saves. The penalties from the pinned condition don’t apply to any of your actions, attacks, or saves as well. You still count as held by the creature.