Daily Punch 9-7-21 Powerful Berserker feat for DnD 5e

I’ve been going class by class in Starfinder giving each path som love. Let’s do that for DnD as well. time to start with the Path of the Berserker barbarian.

Powerful Berserker

prerequisite: path of the berserker

You are brute force personified.  Gain the following benefits:

  • When in frenzy, your ability modifier is applied to all bonus attacks you make in a round.
  • When you enter your rage and are frightened or charmed, the target causing the effect must make a Wisdom save (DC 8 + proficiency modifier + your Charisma modifier) or they become frightened for one round.
  • When you enter a rage and are frightened or charmed, the effect completely ends.
  • When you use your intimidating presence feature on a creature that was already affected by your intimidating presence, you can use it as a bonus action instead of an action.

Thoughts?

Daily Punch 8-23-21 Improved Cheap Shot Soldier feat for Starfinder

Time to keep building. Now for the soldier ambusher feat.

Let’s build out each of the Soldiers fighting styles!

IMPROVED CHEAP SHOT(COMBAT)

Dead men fight with honor, and you ain’t dead yet!

Prerequisites: Character level 6th, soldier cheap Shot ability.

Benefit: When you use the cheap shot ability, increase the damage dealt by 1/2 your character level.

Thoughts? To much or just right?

Daily Punch 8-17-21 Protective fighter feat for Pathfinder 2nd Ed.

I miss drawing aggro like in 4th Ed DnD. I know I may be the only one who misses 4th ed, BUT IT’S REAL TO ME!

Let’s bring back some of the better things from that edition.

Protective Single ActionFeat 1

Fighter Stance
With a keen eye, you assess the situation and prepare to protect you friends. Choose an enemy within your reach. If that enemy makes an attack that does not include you, you can use your reaction to give that creature a penalty to its attack equal to your prophecy bonus with the weapon you are wielding.

Daily Punch 8-16-21 Target spell for Dungeons and Dragons 5e

I miss drawing aggro like we could do in 4e. Let’s bring that back.

Target

1st-level enchantment

Casting Time:1 action
Range:30 feet
Components:V, S
Duration: 1 minute

Up to three creatures of your choice that you can see within range must make Wisdom saving throws. Also choose one willing creature in range to the the target.

Whenever a creature that fails this saving throw makes an attack roll that does not include the target, it has disadvantage on that attack roll.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

Thoughts?

Daily Punch 7-21-21 Herbalists feat for DnD 5e

Time for some DnD basics based on how I want to run a game.

Herbalist

You focus on using local plants to heal your allies. You gain the following benefits:

  • Gain proficiency in Wisdom(medicine) or gain a +2 bonus to Wisdom(medicine) checks.
  • You gain the ability to use a herbalism kit to make simple healing potions if you spend one hour each day gathering resources. Each day you can make a number of doses equal to 1/2 your level. As an action, you can administer as many doses as you choose to yourself or an ally. Each doses heals 1d4 hit points. If not used within 24 hours, the doses expire.

Thoughts?