Daily Punch 6-18-19 Voice of Divinity mystic spell for Starfinder

More starfinder! How about a mystic cantrip?

VOICE OF DIVINITY M0

School evocation

Casting Time 1 standard action

Range medium(50 ft. + 10 ft./2 levels)

Targets one creature or object

Duration instantaneous

Saving Throw Will negates; Spell Resistance yes

When you cast this spell, choose a creature in range. Your God directly speaks to that target and they must make a Will saving throw crushing its mind with raw psychic force. On a failure, they take 1d6 damage.

Thoughts?

Advertisements

Daily Punch 4-9-19 Guidence M0 spell for Starfinder

No guidence in Starfinder? Let’s fix that!

Guidence M0

School divination

Casting Time 1 standard action

Range touch

Targer creature touched

Duration 1 minute or until discharged

Saving Throw Will negates(harmless); Spell Resistance yes

This spell imbues the subject with a touch of divine guidance.

The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.

Daily Punch 4-2-19 Sudden Rest Mystic Spell for Starfinder

Ok, one more rest based thing for resting now for Starfinder!

 

 

Sudden Rest M2

School enchantment (mind-affecting)

Casting Time 1 standard action

Range touch

Targets one creature per three levels

Duration instantaneous

Saving Throw Will negates (harmless); Spell Resistance yes(harmless)

You touch a willing person and instantly fill them with calm and comfort.  The target of the spell instantly gains the effect of a 10 minute rest spending a resolve point to instantly fill their stamina points and using any class abilities they want regarding a 10 minute rest.  No abilities that affect multiple characters can be triggered by this effect.

 

 

Thoughts?

 

Daily Punch 3-13-19 BANE M1 mystic spell for Starfinder

If you have bless in Starfinder, you need …..

BANE M1

School enchantment (compulsion)

Casting Time 1 standard action

Range 50 ft.

Area The caster and all allies within a 50-ft. burst, centered on the caster

Duration 1 min./level

Saving Throw Will negates; Spell Resistance yes

You chanel pure doubt into your enemies. Each affected creature taks a -2 moral penalty to attack rolls and saving throws against fear effects.

Bane dispels and counters bless.

Thoughts?

Daily Punch 3-14-19 BLESS M1 spell for Starfinder

I love clerics in DnD and standard procedure is bless first round. WHY BLESS IN STARFINDER! So, I’m making it!

BLESS M1

School enchantment (compulsion)

Casting Time 1 standard action

Range 50 ft.

Area The caster and all allies within a 50-ft. burst, centered on the caster

Duration 1 min./level

Saving Throw none; Spell Resistance yes(harmless)

This spells fills your allies with courage. Each ally gains a +2 moral bonus to attack rolls and saving throws against fear effects.

Bless dispels and counters bane.

Thoughts?

Daily Punch 3-11-19 INDUCE AFFLICTION M3 spell for Starfinder

Why can you cure a disease, but not inflect one?

 

INDUCE AFFLICTION M3

School necromancy

Casting Time 1 standard action

Range touch

Targets one living creature

Duration permanent

Saving Throw Fortitude negates; Spell Resistance yes

You pour raw necrotic energy into a target forging disease particles in the creature.  If the target fails its saving throw, it is affected by a mental of physical disease you choose with a save DC equal to your current spell save DC or lower.  The disease progresses as normal and can be removed as normal.

If you target a creature who is already afflicted by a disease, the creature must instead immediately succeed on a Fortitude saving throw or worsen one step on the condition track of the disease.  This saving throw does not count for their successes needed to end the condition nor does it count for their daily saving throw against the condition.

 

 

Thoughts?