Daily Punch 7-10-20 Conduit of Fate M1-6 mystic spell for Starfinder

Conduit of Fate M1–6

School enchantment

Casting Time 1 standard action

Range 30 feet

Targets two or more living creature

Duration 10 minutes/level

Saving Throw Will half (harmless); Spell Resistance yes (harmless)

You speak words of power and twin two willing souls together. Chose a number of willing creature in range as determined below. Those souls now share a total hit point pool. Damage to one deals damage to the whole hit point total. When the total hit point total is reduced to zero, both begin to die. When you heal one of the pair, increase the total hit point total by that much. When the spell ends, divide the remaining hit point total as equally as possible. This spell has no effect on stamina points.

1st: 2 willing creatures

2nd: 3 willing creatures

3rd: 4 willing creatures

4th: 5 willing creatures

5th: 5 willing creatures

6th: 7 willing creatures

Casting this spell doesn’t provoke attacks of opportunity.

Daily Punch  4-21-20   Instant Cure M1-6 mystic spell for Starfinder

How do people feel about instant spells here?

INSTANT CURE M1–6

School conjuration (healing)

Casting Time reaction

Range 30 feet

Targets one living creature

Duration instantaneous

Saving Throw Will half (harmless); Spell Resistance yes (harmless)

When a creature starts its turn or it takes damage, you heal and invigorate your target, restoring a number of Hit Points.

Instant cure restores a number of Hit Points to your target depending on the spell’s level.

1st: 1d4 + your Wisdom modifier

2nd: 3d4 + your Wisdom modifier

3rd: 5d4 + your Wisdom modifier

4th: 7d4 + your Wisdom modifier

5th: 9d4 + your Wisdom modifier

6th: 11d4 + your Wisdom modifier

Casting this spell doesn’t provoke attacks of opportunity.

Thoughts?

Daily Punch 2-25-20 Burden M0 spell for Starfinder

How about some more love for Starfinder to screw with an  enemy’s rolls?

Burden M0

School Enchantment (compulsion, fear, mind-affecting)
Casting Time 1 standard action
Range 50 ft.
Duration 1 minute or until discharged
Saving Throw Will negates; Spell Resistance yes

An enemies fills with minor doubts. An affected creature take a -1 penalty on its next attack rolls or skill check. Burden counters and negates guidance.

Thoughts?

Daily Punch 2-20-20 Guidance M0 spell for Starfinder

No Guidance in starfinder? What? Ok time to fix that….

Guidance M0

School divination

Casting Time 1 standard action

Duration 1 minute or until discharged

Saving Throw Will negates (harmless); Spell Resistance yes

This spell imbues the subject with a touch of divine guidance.

The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.

Thoughts?

Daily Punch 12-26-19 HEROES FEAST M4 mystic spell for Starfinder

How about some holidays in space!

HEROES FEAST M4

School conjuration (creation)

Casting Time 10 minutes

Range close (25 ft. + 5 ft./2 levels)

Targets one creature/level

Duration 1 hour plus 12 hours; see text

Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

You bring forth a great feast, including a magnificent table, chairs, service, and food and drink. The feast takes 1 hour to consume, and the beneficial effects do not set in until this hour is over. Every creature partaking of the feast is cured of all sickness and nausea, receives the benefits remove afliction, and gains 1d8 temporary hit points and stamina points + 1 point per two caster levels (maximum +10) after imbibing the nectar-like beverage that is part of the feast. The ambrosial food grants each creature that partakes a +1 morale bonus on attack rolls and will saves and a +4 morale bonus on saving throws against against poison, radiation, and fear effects for 12 hours.

If the feast is interrupted for any reason, the spell is ruined and all effects of the spell are negated.

Thoughts?

Daily Punch 11-18-19 Arms of the Goddess M1 spell for Starfinder

Why not?  Let’s hit the last two systems I’ve been playing a lot lately.  Now Arms of the Goddess for Starfinder!

 

 

ARMS OF THE GODDESS M1

School abjuration (force)

Casting Time 1 standard action

Range personal

Duration 10 minutes/level

You create shimmering arms of force that appear behind you.  These arms can hold weapons or shields and cast spells for you.  While you have these arms, you can take the full attack action and only receive a -3 to each attach, but you must make the attack with a second weapon.  Alternatively, as a full action you can make one attack at a -3 and cast a level 0 spell with any spell requiring an attack roll to be made at a -3.

 

 

Thoughts?

Daily Punch 9-5-19 Enrage Monster M1 mystic spell for Starfinder

How about some angry creatures in Starfinder?

 

 

Enrage Monster M1

School enchantment (mind-affecting)

Casting Time 1 standard action

Range close (25 ft. + 5 ft./2 levels)

Targets one creature

Duration 1 minute/level

Saving Throw Will negates; Spell Resistance yes

This enchantment makes a humanoid creature regard all as an enemy. If the creature is currently being threatened or attacked by you or your allies, however, it receives a -5 bonus to its saving throw.

The spell does not enable you to control the affected creature as if it were an automaton.  The creature becomes hostile to all creatures it sees for the duration of the spell attacking or fleeing as it would regard as the best decision.

 

 

Thoughts?

Daily Punch 6-18-19 Voice of Divinity mystic spell for Starfinder

More starfinder! How about a mystic cantrip?

VOICE OF DIVINITY M0

School evocation

Casting Time 1 standard action

Range medium(50 ft. + 10 ft./2 levels)

Targets one creature or object

Duration instantaneous

Saving Throw Will negates; Spell Resistance yes

When you cast this spell, choose a creature in range. Your God directly speaks to that target and they must make a Will saving throw crushing its mind with raw psychic force. On a failure, they take 1d6 damage.

Thoughts?

Daily Punch 4-9-19 Guidence M0 spell for Starfinder

No guidence in Starfinder? Let’s fix that!

Guidence M0

School divination

Casting Time 1 standard action

Range touch

Targer creature touched

Duration 1 minute or until discharged

Saving Throw Will negates(harmless); Spell Resistance yes

This spell imbues the subject with a touch of divine guidance.

The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.